How Gideon Got His Groove Back – Magic The Gathering and Me

Card games are the most widely understood, if not always the most widely played (though it wouldn’t surprise me), form of tabletop gaming most people will ever encounter. Though there exists a constantly shifting market of different games to play, new indie titles being a regular (albeit short-lived) occurrence, one has always and very probably… Continue reading How Gideon Got His Groove Back – Magic The Gathering and Me

Experience Points: Champions Online – Part 2: Gold and Silver

This entry is part 2 of 9 in the series Experience Points

Until recently, Free to Play MMOs have had a really bad reputation. Technically, they still do among some folk, but considering all the “free to play” announcements in the industry the past few weeks, I’m guessing things are slowly changing. One of the major gripes people have with F2P is the (not very witty, but… Continue reading Experience Points: Champions Online – Part 2: Gold and Silver

Experience Points: Champions Online – Part 1: Past and Present

This entry is part 1 of 9 in the series Experience Points

Looking back, I’m not really sure why I ever saw the need to start playing an MMO, but there was a time when I had decided to find one to devour my time. After an onslaught of free MMOs (Dungeon Fighter hadn’t yet been released, so shush) I started playing WoW on a private server.… Continue reading Experience Points: Champions Online – Part 1: Past and Present

The Trials and Tribulations of Saving Games

The Road to Developing Healthy Eating Habits Eating healthy is something we learn when we are young. We are taught the different food groups and how much we need to eat to be healthy. But now, healthy eating is associated with dieting or losing weight. Why is that?    This might be because our society is… Continue reading The Trials and Tribulations of Saving Games

Retrospective: TIE Fighter

My favorite flight sim features zero flyable airplanes, no actual historical battles, and has no realistic physics or damage modeling. In fact, it’s set in space in a fictional universe with implausible science, such as lasers that don’t hit their targets at the speed of light, and swords made of energy beams that arbitrarily stop… Continue reading Retrospective: TIE Fighter

Beat The Backlog

Backlogs. Damn backlogs. We’ve all got them. I’m almost certain Steam sales were introduced to make sure we have them. I can’t guarantee this site will help you power through those games, but it may help you decide what to tackle next.