Dragons are cool. Sure, maybe they’ve been the basis for a few too many future fantasy romance novels, but they remain cool nonetheless. Dragons capture that same part of our imagination that makes dinosaurs so enrapturing. They’re these huge, powerful, alien-seeming creatures that make humans, accustomed to being the dominant form of life, feel small,… Continue reading My Game of the Year: The Elder Scrolls V: Skyrim
Assassin’s Creed: Revelations is a follow-up to 2010’s Assassin’s Creed: Brotherhood, itself a follow-up to Assassin’s Creed II, and marks the end of Ezio Auditore da Firenze’s trilogy-within-a-trilogy. Does it stay true to the Creed or has age taken its toll on Ezio? Warning: This article contains spoilers for previous Assassin’s Creed games.
You probably didn’t even know it was in development, did you?
I’m going to be honest, this wasn’t even a contest. The only other games I even considered putting forward were Fallout: New Vegas and Assassin’s Creed: Brotherhood, and that was for all of about 30 seconds. From the moment I heard “open world cowboy game” there really could be no doubt what my favorite game… Continue reading My Game of the Year: Red Dead Redemption
Well it’s that time of the year again, where we have to sort through the proverbial mountain of new games we’ve amassed throughout the last twelve months, and decide which one of them was arguably the best that we’ve played. And we at Press X or Die have come up with our own way of doing… Continue reading PXoD Game of the Year
ilomilo is an adorable puzzle game for Windows Phone 7 and Xbox Live Arcade from Swedish developer SouthEnd Interactive, who seems to be capitalizationally challenged, but is there more to this game than just good looks?
Assassin’s Creed: Brotherhood is a follow-up to 2009’s popular Assassin’s Creed II. Has Ubisoft Montreal crafted a worthy successor though, or is it just a half-hearted attempt to cash in on a popular franchise?
Darkspore, an upcoming sci-fi action-RPG based on EA’s Spore franchise looks to be preparing to enter testing. An e-mail sent out to EA’s newsletter subscribers offers them the chance to sign up for the beta testing. No details are given as to when the testing will start or how testers will be selected, but we’ll… Continue reading Darkspore to Enter Testing
As many of you may know, Assassin’s Creed: Brotherhood launches next week for the PS3 and Xbox 360. To help keep the hype machine rolling, Ubisoft has been kind enough to release a singleplayer launch trailer for our enjoyment. Video after the jump.
Limbo is a sidescrolling platformer for Xbox Live Arcade created by Danish developer PlayDead Studios. The game’s apparent simplicity belies devilish level design, and its striking visual and audio styles are superbly orchestrated to create a lonely and foreboding atmosphere. Though wonderfully crafted, the game is only a few hours long, and at 1200 Microsoft… Continue reading Review: Limbo
This is not a review. This is purely the author’s musings about his feelings while playing DEFCON, and is in that sense entirely subjective. DEFCON is not a fun game, to me anyway, which is not to say it’s not a good game, or even an enjoyable game. In fact, it’s a quite enjoyable game;… Continue reading Reactions to DEFCON: Everybody Dies
Major Nelson, Director of Programming for Xbox Live, has posted the Xbox Live Marketplace update for the week of June 27 – July 3. This week’s Xbox Live Deals of the Week are called Critic’s Choice, and include acclaimed games like Darwinia+ and The Misadventures of P. B. Winterbottom. Being added to Xbox Live Arcade… Continue reading Xbox Live Marketplace Update, Week of June 27, 2010
According to various reports around the internet, Bungie, creators of the popular Halo series, has registered a new trademark for computer game software and hardware under the name Bungie Aerospace. There’s even a brand new website for Bungie Aerospace, although for now it simply has a parchment background with a Bungie Aerospace logo, the slogan… Continue reading Bungie Aerospace