We’ve played the games, we’ve made our cases for our nominees, and we’ve now sat and deliberated and voted on our top game of 2012. And we can now reveal that our winner for Game of the Year 2012 is…
You’ve seen our nominations, now you get to pick your choice for Game of the Year. Select from one of our nominated games, or add in your own. We’ll announce the winner of the public vote alongside the writers’ vote on New Year’s Eve.
It’s probably apt that I reached my GOTY decision in a partly mechanical manner. In lieu of my final choice doing anything particularly outstanding, my 130+ hours in its multiplayer mode stands as a testament to its lasting entertainment value and elevated it above other close contenders. Yep, I never expected to be basing my… Continue reading My Game of the Year: Mass Effect 3
FTL – Faster Than Light is my game of the year. It is no huge grand release, but unlike others chosen for specific qualities that would make them the best game of the year, FTL is a game of the Year.
I wanted to be writing about Persona 4 Golden, but my conscience wouldn’t allow it. Giving 2012 Game of the Year to a 2008 game that was simply rereleased is obviously cheating, and I couldn’t do it. And while it’s certainly the game I’ve enjoyed most this year, it’s for the best that I can’t… Continue reading My Game of the Year: Tokyo Jungle
Dishonored is a first-person stealth action game developed by Arkane Studios for the PC, Playstation 3 and Xbox 360. If you don’t know that already, you’ve been living under a gaming rock. It’s also my Game of the Year, and I think anyone who disagrees is an awful yazzihamper of an un-person.
James opens the Press X Or Die 2012 Game Of The Year proceedings with a game that might raise a few eyebrows; Pokémon Conquest for the Nintendo DS.
Our nominations have been put forward, we’ve each had our piece on what we think should be our Game of the Year, and why. After sitting down and deciding which of these games was most deserving, we came to a final conclusion. And so, our choice for Game of the Year 2011 is…
In a year so chock full of Triple-A titles that my wallet is still reeling from November, my Game of the Year for 2011 is a little downloadable title from Supergiant Games.
With so many great games this year, it was tough to choose. There was Skyrim, Uncharted 3, Catherine, so many choices, but after a lot of thought I settled on Portal 2. As I was choosing, I tried to think of reasons why these games should or shouldn’t be nominated for game of the year.… Continue reading My Game of the Year: Portal 2
I can hear you readers already. “But Connor! Minecraft’s been playable for more than a year!” That’s true, but on the 18th of November 2011, the game was finally moved from beta and “released”, and that is why I’ve chosen it as my game of this year.
Strenuous manual labour, fending off pests by day and a desperate quest for survival at night. Sound familiar? It probably does, but it’s not what you think. It’s the story of Terraria, a 2D platforming-based RPG. Seems a bit odd to put forward an indie game as a contender in a year that’s given us… Continue reading My Game of the Year: Terraria
Dragons are cool. Sure, maybe they’ve been the basis for a few too many future fantasy romance novels, but they remain cool nonetheless. Dragons capture that same part of our imagination that makes dinosaurs so enrapturing. They’re these huge, powerful, alien-seeming creatures that make humans, accustomed to being the dominant form of life, feel small,… Continue reading My Game of the Year: The Elder Scrolls V: Skyrim
As a release, it is a contender for worst of the year: missing DLC codes, disappearing saves, a month-long PC delay without any tangible performance benefit. Yes, Games For Windows – LIVE was not even the most egregious of issues. Wait, what are we doing here?
Another year, another RPG. I clearly have a soft spot here. Human Revolution was a prequel to the “once you mention it someone will install it” Deus Ex, frequently voted one of the top PC games of all time. Huge shoes to fill but for Eidos Montreal’s debut game they certainly hit the mark.