E3 is this week, with the Pre-E3 conferences being the major attraction. So we thought we’d put together a list of places on the net to watch them, and when you want to be doing this.
I recently spent some time with a preview build of Runespell: Overture, developer Mystic Box’s foray into the topsy-turvy world of fantasy RPG-lite poker. Here are my thoughts.
L.A. Noire is a game over six years in the making. An extended development time can be both a blessing and a curse. The game displays a mixture of both but you certainly can’t fault Team Bondi’s ambitions. It pushes the boundaries in certain respects but can’t quite break free from its more familiar game-like trappings, suffering because of it.
By Jake Russell The year is 1992. The place is Japan. With the Super Famicom and Genesis viciously battling for dominance of the video game market, various AAA titles were being released at a constant rate. The major RPG series that loomed over the rest of the market were Dragon Quest V and Final Fantasy IV for the SNES, and Phantasy Star III, Shining Force, and Lunar on the Genesis. The RPG market was in no short supply of what would be timeless classics. All of these games, whether on […]
When it comes to zombie games most of us have had just about enough, so when publisher Deep Silver announced their new survival-horror title Dead Island with little more than a few screenshots and pre-rendered trailers it was met with cynical caution, if not outright disdain. The sheer number of zombie and zombie-related titles released over the last decade had left the industry fully saturated with gratuitous gore, so why should any of us expect anything new from such a stereotypically-named game? First among the naysayers – even for a […]
The other day we asked you guys to produce a caption to win one of 5 Steam copies of Hamilton’s Great Adventure, kindly given to us by Fatshark. The winners are:
In May of 2007, Microsoft released a shoddy PC port of the critically acclaimed Xbox shooter Halo 2–a game that was almost 3 years old at that time–in support of its then-new Games for Windows branding and online service initiative. Response was lukewarm to say the least
XNA Game Studio is a programming suite created by Microsoft, allowing developers to easily make multi-platform games for Windows, Xbox 360 and Windows Phone 7. Built upon Microsoft’s Visual Studio suite its aim is to streamline the creation of games through pre-made libraries of code.
Stationed in the frozen tundra of Saskatchewan, Alientrap Games recently released its stylish platforming shooter, Capsized, suiting up the player as an astronaut crash-landed on an apparently hostile planet. At first look, one would be forgiven for associating it with the likes of Contra, Metal Slug, or even Super Metroid; however, its many thrills and moments of brilliance scratch a different itch than those games or anything like them. After some time is invested into the game, it becomes clear that it is far more unique and skillfully crafted than […]
Fatshark, creators of Bionic Commando: Rearmed 2 and Lead & Gold, have recently released Hamilton’s Great Adventure. And Press X or Die has 5 Steam keys to give away.
Frozen Synapse is a new indie title from Mode7. You take command of a squad of “vatforms” through “The Shape”, an omnipresent internet-like technology. It takes the turn-based strategy genre and injects some fresh vigour into its bones.
The Witcher games are dark fantasy games set in a world heavily influenced by European myths and culture and based upon the works of Andrzej Sapkowski who twists classic fairytales into grim, adult stories. Kings rule the land while nobles get fat off the sweat of peasants. To add colour to the world, there are monsters, mages, elves and dwarves. There are also witchers. Witchers are the professional monster hunters of the world. Taken away at a young age, they’re subjected to intense training while their bodies are mutated to […]
Team Meat have pushed a hefty update to Super Meat Boy owners via Steam, adding features including a way to sort user-made levels, a recommended chapter tab, and a nifty-sounding mode called “Enter the Unknown” that creates a 20-level chapter comprised of randomly selected highly-rated levels from the portal. Several bug fixes are also included. via Team Meat
Indie developer Frozenbyte is keeping fans updated on the progress of its upcoming sequel to Trine, slated for release this summer on XBLA, PSN, Windows, OSX, and Linux. Mikael gives gamers a quick look at how the animation process works in the video below. [youtube=http://www.youtube.com/watch?v=A1uyQt9KHqA&w=600] via Frozenbyte’s blog
Dejobaan Games artist Amy posted a few pieces of concept art for the indie studio’s currently-in-alpha frenetic rhythm/action game on the company’s blog. It’s worth a gander if you’re into game design, especially game design with an emphasis on insane(ly awesome) art direction. You can take a look at the rest here and here. via Dejobaan Games