DUST 514 has hit open beta, allowing anyone with a PS3 to join in with one of the most interesting games of the year.
Joe Danger, career stuntman, has certainly made a name for himself over the past few years. His charming motorbike feats on home consoles offered an approachable but challenging platforming experience that won the hearts of many gamers looking for something fresh. After two sterling entries, his managers at Hello Games have decided to move onto something new, but not before giving their beloved hero a send-off. Joe Danger Touch is his final hurrah, but several missteps prevent it from being a positive one.
With the NHL season finally getting under way yesterday, it seems like a good time to tell you all that Out Of The Park Developments are working on a spiritual successor to their previous ice hockey management sim, due out later this year for PC and Mac.
A sequel to Bayonetta is in development at Platinum games. Bayonetta is surely one of the studio’s more popular titles, so this is not so strange. What is strange is that this game is being produced and published by Nintendo, and is releasing exclusively on the Wii U. At the time of announcement many reactions were pretty extreme, both positive and negative.
Just like 2011, 2012 was a year chock full of great games with equally great soundtracks. We were wowed by gaming’s diverse soundscape, from the smaller titles to big releases, and here we share some of our personal favourites.
It has long been the hope of gamers for the walls dividing consoles and PCs to be torn down. From exclusives to features to controls, there have always been factors keeping the two apart. But each generation, we get closer and closer. And the truth is… that hasn’t been a good thing.
We’ve played the games, we’ve made our cases for our nominees, and we’ve now sat and deliberated and voted on our top game of 2012. And we can now reveal that our winner for Game of the Year 2012 is…
My favorite games on the iOS App Store continue the trend that Nintendo’s Wii started in 2006; they utilize simplistic, natural controls to create engaging experiences that almost everyone can play, but few can master. Only a handful of developers have handled this as well as Semi Secret, who defined an entire genre with the “endless runner” known as Canabalt. These mad geniuses of design have returned with Hundreds, which might be their easiest/hardest game to date.
You’ve seen our nominations, now you get to pick your choice for Game of the Year. Select from one of our nominated games, or add in your own. We’ll announce the winner of the public vote alongside the writers’ vote on New Year’s Eve.
It’s probably apt that I reached my GOTY decision in a partly mechanical manner. In lieu of my final choice doing anything particularly outstanding, my 130+ hours in its multiplayer mode stands as a testament to its lasting entertainment value and elevated it above other close contenders. Yep, I never expected to be basing my decision on the combat – the mechanics – in a Mass Effect game, but here we are.
FTL – Faster Than Light is my game of the year. It is no huge grand release, but unlike others chosen for specific qualities that would make them the best game of the year, FTL is a game of the Year.
If there’s such a thing as a “Gaming Journalism Ten Commandments”, I’m relatively certain this post is breaking at least one of them. Somewhere in there there’s got to be a “Thou shalt not make a game you haven’t finished your Game of the Year”, likely following commandment number seven, “Thou shalt not give Duke Nukem Forever a good recommendation”. While I assure you I won’t be writing the latter, hear me out on the former. XCOM: Enemy Unknown, although it is my game of the year, is one that […]
I wanted to be writing about Persona 4 Golden, but my conscience wouldn’t allow it. Giving 2012 Game of the Year to a 2008 game that was simply rereleased is obviously cheating, and I couldn’t do it. And while it’s certainly the game I’ve enjoyed most this year, it’s for the best that I can’t give it GotY.
Dishonored is a first-person stealth action game developed by Arkane Studios for the PC, Playstation 3 and Xbox 360. If you don’t know that already, you’ve been living under a gaming rock. It’s also my Game of the Year, and I think anyone who disagrees is an awful yazzihamper of an un-person.