Browsing all articles in Review.
Some time ago, a game under development caught my eye. Strongly influenced by classics such as Wolfenstien 3D and Doom, Wrack brings the player back to a simpler time in FPS history. The demo build I received from the developers, Final Boss Entertainment, may only have contained three levels but it was enough to make me believe that the final product could become a favourite among FPS fans.
Let’s cut the suspense- Skullgirls is a letdown. It’s a project of big dreams, and it would be a hell of an understatement to say that it didn’t quite reach its goals. For every good idea, there are two bizarre omissions, and in the end, what we’re left with is a fighting game that just isn’t what it’s supposed to be. For all that, though, I’m glad it exists, and hope that the few lessons it has to teach the rest of the genre are heeded.
When Microsoft first announced its reboot of the Flight Simulator franchise, I was confused. Scenery limited to the islands of Hawaii, planes coming via paid DLC only, and the dreaded Games for Windows Live on top of all of that. While Microsoft seemed to take much of what was great about previous iterations like Flight Simulator X and wall it off with microtransactions and a closed ecosystem to mods and addons, I hunched over my tried and true Flight Simulator 2004, assuring myself Flight was never going to be a […]
Hyperdimension Neptunia mk2 is a game about video games. And Transformers. And legendary popsicle men.
When considering Kid Icarus: Uprising there’s really only one question you need to ask. How seriously do you take your video games? There are different ways to take your video games seriously. Some people invest themselves intellectually and emotionally into single player narratives, watching storytelling in the medium evolve and occasionally are deeply moved themselves. Some people take their multiplayer seriously, they hone their skills to a razor edge and carefully consider all different variables at play to try and competitively optimize their game. Some people take the technology of […]
In the first few minutes of trying out the Starhawk beta, I had two experiences that solidified in my mind how much this game will be worth a purchase when it releases in early May.
Let me get this out of the way first of all: I am not a big fan of visual novels. Rare is the visual novel that can capture my attention and I know many others feel this way too. Katawa Shoujo recently released to much press attention for its touching stories and well-crafted characters, but the question arises as to whether you’re “playing a game” or “reading a story”. This distinction can make the difference between whether someone might want to get into one or not.
Driver San Francisco is the most recent title from Reflections Games: a company that began their legacy with the original 3D crime chase simulator Driver on the PlayStation. Now, 12 years later, comes probably the finest iteration in the series since Driver 2.
When Trine was released roughly two years ago, its mix of physics-based platforming, action and light puzzling felt like a breath of fresh air. Now its sequel, Trine 2, is out and might seem like more of the same. For good or ill, it is far from it. I’ll elaborate.
Bang! is a videogame version of the 2002 card game of the same name. You take on a spaghetti western-inspired role and strategically play your hand in order to eliminate the other players. It is out on multiple platforms, so for the purpose of this review we’ve covered both the iPhone and PC version.
Assassin’s Creed: Revelations is a follow-up to 2010’s Assassin’s Creed: Brotherhood, itself a follow-up to Assassin’s Creed II, and marks the end of Ezio Auditore da Firenze’s trilogy-within-a-trilogy. Does it stay true to the Creed or has age taken its toll on Ezio? Warning: This article contains spoilers for previous Assassin’s Creed games.
Metal Gear Solid HD Collection is the definitive version for both Metal Gear Solid 2 and 3. For some of you, that sentence is all you need; you’ll rush to the store, pop in the disc, and relive your fantastic memories involving Big Shell and the Virtuous Mission in glorious 1080p. However, there are many of you who have never had the opportunity to sneak through Shadow Moses, chow down on a snake or battle a walking tank capable of shooting nuclear missiles. For the newcomers, these two magnificent gems […]
Here in England, GameCity, a games festival, has just wrapped up. Unfortunately, I wasn’t able to attend a lot of the events there, but one thing I made doubly sure I had time for was a live demonstration of Journey, the forthcoming game from ThatGameCompany.
I showed The Binding of Isaac to my nine year old brother. Only in passing, as some of the content in there, I wouldn’t want him to see. He said, “Is it like Zelda?” to which I replied, “Well, sort of.”