Review: Capsized

The jetpack becomes an essential tool to navigate the sometimes-sprawling levels.

Stationed in the frozen tundra of Saskatchewan, Alientrap Games recently released its stylish platforming shooter, Capsized, suiting up the player as an astronaut crash-landed on an apparently hostile planet. At first look, one would be forgiven for associating it with the likes of Contra, Metal Slug, or even Super Metroid; however, its many thrills and… Continue reading Review: Capsized

Review: The Witcher 2: Assassins of Kings

The Witcher games are dark fantasy games set in a world heavily influenced by European myths and culture and based upon the works of Andrzej Sapkowski who twists classic fairytales into grim, adult stories. Kings rule the land while nobles get fat off the sweat of peasants. To add colour to the world, there are… Continue reading Review: The Witcher 2: Assassins of Kings

Super Meat Boy Updated

Team Meat have pushed a hefty update to Super Meat Boy owners via Steam, adding features including a way to sort user-made levels, a recommended chapter tab, and a nifty-sounding mode called “Enter the Unknown” that creates a 20-level chapter comprised of randomly selected highly-rated levels from the portal. Several bug fixes are also included.… Continue reading Super Meat Boy Updated

Watch Frozenbyte Animate a Frog

Indie developer Frozenbyte is keeping fans updated on the progress of its upcoming sequel to Trine, slated for release this summer on XBLA, PSN, Windows, OSX, and Linux. Mikael gives gamers a quick look at how the animation process works in the video below. [youtube=http://www.youtube.com/watch?v=A1uyQt9KHqA&w=600] via Frozenbyte’s blog

1…2…3… Kick It! Concept Art Posted

Dejobaan Games artist Amy posted a few pieces of concept art for the indie studio’s currently-in-alpha frenetic rhythm/action game on the company’s blog. It’s worth a gander if you’re into game design, especially game design with an emphasis on insane(ly awesome) art direction. You can take a look at the rest here and here. via… Continue reading 1…2…3… Kick It! Concept Art Posted

REVIEW: PORTAL 2

There are, by and large, two sorts of sequels in the gaming industry: sequels that publishers demand because they are guaranteed hits that will contribute to a company’s bottom line; and sequels that need to be made, that deserve to be developed, because the mechanics, characters, or design of the original game deserve to be… Continue reading REVIEW: PORTAL 2

Game Save Manager

Game Save Manager does what it says on the tin. It will automatically scan through your save files, back them up, and later on restore them. I would say it’s an essential download for all PC gamers. I’ve only being using it for a short while and have already fallen in love with its feature… Continue reading Game Save Manager

Games for Windows: A Work in Progress

Microsoft’s Digital Distribution service and PC game brand recently relaunched as part of Microsoft’s new push into PC gaming. The Games for Windows brand first launched in 2006 alongside Windows Vista, with a download service and client launching in ‘08. It’s garnered a bit of a bad rap amongst gamers for high prices, limited library… Continue reading Games for Windows: A Work in Progress

Champions Online goes Free-To-Play

Cryptic Studios’ Superhero MMO will soon join the growing roster of MMOs taking up the F2P business model. This means, starting from next year, anyone can hop on board and fight along with the heroes of Millennium City, and spend as little or as much as they want on the game.

Hands-On: Brink Multiplayer

James is at Eurogamer Expo 2010 in London, and while he’s trying to enjoy himself at his first games showcase, he’s also trying to work and get some hands-on time. This is one of several previews of games featured at this year’s event. Often enough we’ve seen the term “squad-based shooter” bandied around by production… Continue reading Hands-On: Brink Multiplayer