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Terra Mystica is a fantasy-themed, area-control Eurogame, released in late 2012 to much anticipation after a very successful stint at Essen 2012. Only recently has the game been readily available due to impressively high demand. It features plenty of deep strategy within every turn, and many unique races, giving it a great deal of replayability.
By Strangelove “Personally, 80% of the games I play at the moment are not Japanese. Skyrim, Batman… games like that are more interesting to me right now. Japan need to make more good games to make people think otherwise.” -Shinji Mikami
By William Lestingi For the last two decades games have tried to move closer to a form of interactive cinema , if not with gameplay certainly with storyline. Although most games have done little to try and move beyond the equivalent of B rated cinema, they have at the least tried to reproduce whole narratives and a certain continuity within the world each game is placed in. While this may work for many games there is something lost in the longevity and open ended state of an ip’s story and […]
By Trjn We’ve all got one. Some of ours are rather small, others rather large and imposing. It’s just the natural order of things and we should all be ashamed of it. I’m talking about the collection of games we all own that exist solely to gather dust on our shelves. This collection is known as the Pile of Shame. No matter how hard we try, new games will come out before we’ve finished all of our old ones and resisting the urge to purchase shiny new toys is hard. […]
By Jake Russell The year is 1992. The place is Japan. With the Super Famicom and Genesis viciously battling for dominance of the video game market, various AAA titles were being released at a constant rate. The major RPG series that loomed over the rest of the market were Dragon Quest V and Final Fantasy IV for the SNES, and Phantasy Star III, Shining Force, and Lunar on the Genesis. The RPG market was in no short supply of what would be timeless classics. All of these games, whether on […]
Written By: Joseph Kee Think of your favorite strategy RPG. How does it differ from other strategy RPGs? Does it do anything different than the others? Does it reinvent the genre? What if you took gameplay elements from strategy RPGs such as Fire Emblem, Advance Wars, or the Disgaea series? Yggdra Union: We’ll Never Fight Alone does just that and adds something new to the mix. At a glance, Yggdra Union looks like a fusion of Fire Emblem and Advance Wars. Delve deeper into the mechanics, and one will notice […]
by Daniel Cabrera Released in 2008 this fusion of RPG, TPS, and RTS also features a unique and colorful art style made possible by the CANVAS engine, after two years it has spanned an anime and manga series, as well as many different series of figures by different manufacturers, and of course, it´s sequel Valkyria Chronicles 2 which was recently released for the PSP but, is it really that awesome?
By Mintycrys Since 2002, gamers have flocked to Las Vegas from all corners of the world to participate in the largest fighting game tournament in the country and possibly the world: The EVO Championship Series, or EVO, for short. EVO takes place in mid-July each year and features numerous fighting games based on what is most popular in the fighting game community at the time, having previously included Marvel vs. Capcom 2, Street Fighter III: 3rd Strike, Capcom vs. SNK 2, and featuring newer games, such as Super Street Fighter […]
by Brian Vicari (republished with permission from here) Indie games have grown massively in popularity in the past few years. Advances in distribution have played a large role in this trend – services like XBox Live, Steam, and the Playstation Network have given Indie developers the kind of audience they need to showcase their work broadly. But I propose something else is responsible, as well – something that isn’t such a positive development. Indie games are growing in popularity because the video game industry is rapidly adopting and institutionalizing design […]
By Bryan Hall Since the beginning, man has desired hair upon their face. No one really knows why, its lost to the sands of time, like the dodo bird and respectability in politicians (zing! Topical). Our video games reflect this, as some of the most famous gaming icons sport various chin straps and nostril decoration. From the simple mustache to elaborate designs both impractical and awesome, it is a trend I hope will never fade. But who among them could claim to have the best, the greatest, the most awe-inspiriting […]
By Arionfrost Lately, I have been thinking alot about the state of Role Playing Games, and the people who play them. I feel that we as gamers (I am speaking collectively, you yourself may feel you do not fall into this catagory) are likely the whiny, high-maintanence girlfriend who does everything to make her boyfriend’s life a living hell, yet he sticks with her because he knows where the good sex is. This is the analogy I use to describe the relationship between gamers and the game developer.
by Darrin Wright Darksiders is a game that could possibly be one of the best games to slip under your radar. Vigil Games and THQ teamed up to bring us a game about the apocalypse; that is, if the apocalypse felt a lot like a combination of the Legend of Zelda and God of War. In the game you play as War, one of the Four Horsemen of the Apocalypse, and that’s all I’m going to say about the story, except something happens that War gets framed for and spends […]
By Rachel Fogg :DISCLAIMER-This is simply my humble impression of the JP final build, nothing more or less, things may be altered in the Widerelease of XIII. I don’t know. Game was completed with assistance with my friend.: Hello Ladies and Gentlemen, I recall about a week ago, I said I was going over to a friend’s place to OFFICIALLY play FFXIII. Well, I went, saw and played about…4 hours of the game.
By Darrin Wright When I say “Mario,” what do you think of? Chubby guy, overalls, 2-D platforming, right? Well, that’s pretty much this game, plus three other people on-screen at the same time. Nintendo decided to go back to the nostalgia well with New Super Mario Bros. Wii, which is the first 2D Mario game released to consoles since… well, the Super Nintendo days. In the game, you take Mario, Luigi, and two versions of Toad (a blue Toad and a yellow one) on a quest to save Princess Peach […]
By Nipsen So, a while back I read a piece of writing about “The Last Guardian”, because I am a bit interested in that game. And at some point Ueda is asked: but don’t you want to make an fps-game at some point? Like everyone else is? I thought it was strange at the time, but I didn’t think anything of it. Later, I read something about Metal Gear Solid: Peacewalker. And naturally, the story-telling was in focus. And I expected to read something about the setting for the game. […]