From first sight, Legend of Fae had my interest. It’s a game in the same vein as Bejeweled or Puzzle Quest where you swap orbs around a box to make a column or a row of three matching orbs. So, nothing too revolutionary there then. It does, however, have something extra on top (literally). Is… Continue reading Review: Legend Of Fae
Experience Points: Champions Online – Part 6: Adventure Packs
The Adventure Packs in Champions Online had a few goals, but were only partially successful. The point was to make self-contained repeatable mission chains that would work as scalable content, so you could do them regardless of your level or team size. This would give every character something to do and help with mission gaps.… Continue reading Experience Points: Champions Online – Part 6: Adventure Packs
Review: Bastion
As my colourful and cartoony, almost JRPGish character plods through the surreal worldscape that opens Bastion, the gruff cowboy that seems to be narrating my adventure comments, “ground forms up under his feet, as if pointing the way. He don’t stop to wonder why.” I smirk at the down-to-earth description of the weird stone and mosaic… Continue reading Review: Bastion
How To Get Into Dwarf Fortress
Inspired by the recent write-up of Dwarf Fortress and its creator in the NY Times, I thought I’d knock this little piece up. Dwarf Fortress is a game you may have heard of. It is a game you’ve possibly seen. And it’s something that looks like it stepped right out of the matrix. Certainly not… Continue reading How To Get Into Dwarf Fortress
Review: Tobe’s Vertical Adventure
The amount of effort required to make a PC game work properly shouldn’t go beyond resolution settings and keybinds. As I’ve possibly mentioned in some previous reviews, if you’re not comfortable while playing the game, it feels more like a chore. Despite the rather negative opening, “Tobe’s Vertical Adventure” from Secret Base doesn’t exactly cripple… Continue reading Review: Tobe’s Vertical Adventure
Review: Cricket Revolution
In my opinion, good cricket games are fairly hard to come by, so when I was scouring the Steam sale last month, Cricket Revolution caught my eye. At only one pound, it had to be worth a go, because even if it wasn’t very good, a) I would be supporting an indie developer, and b)… Continue reading Review: Cricket Revolution
Check Out the X-Talk Forums
The action at Press X or Die doesn’t just stop at these articles. Hop onto X-Talk, our very own forum, to chat about the latest and greatest games, current trends, films, and much more. Getting there is simple, just hit that friendly “X-Talk” button up top. Have a click of those other buttons to check our… Continue reading Check Out the X-Talk Forums
Experience Points: Champions Online – Part 5: Nemesis System
It’s fun to save the world from a giant flaming gorilla, stop a high-tech terrorist organization and help grannies find their lost kitties, but each hero needs that one person that makes it personal. The Joker, the Lex Luthor, the Dr. Doom, the nemesis. The antagonist of a story is a trope goldmine. They help… Continue reading Experience Points: Champions Online – Part 5: Nemesis System
Review: Terraria
Created over the course of a few months, Terraria seemed to be just another cash-in on the Minecraft-mania that has swept over the gaming world in the last year or so….And it is, but it’s an enjoyable cash-in nonetheless. At its core, Terraria is a 2D side-scrolling platformer but beyond that is a thick crust… Continue reading Review: Terraria
Review: Dungeons of Dredmor
It’s a good sign when you’d rather play the game you’re supposed to review than actually review it. I am afraid to run Dungeons of Dredmor again because I’ll spend another hour on it (at best). Sadly, I had to get screenshots for the article, so I lost another 2 hours summoning moustache golems and… Continue reading Review: Dungeons of Dredmor
Retrospective: Carmageddon
When I discovered a new Carmageddon was being made by the original developers I was as giddy as a schoolboy; probably because I was one when I played the first game (shh, don’t tell anyone!). Clearly, I’ve become better and less pixelly-looking with age, but the original Carmageddon has only its charms on which to… Continue reading Retrospective: Carmageddon
Eyefinity and more at Texas Gamexperience
This weekend I had the opportunity to attend the Texas Gamexperience hosted by AMD and HardOCP. The show had several interesting things to see but the focus was definitely on the Eyefinity technology by AMD. They also had some extremly cool projectors and gave a lot of tips for projection. Eyefinity is AMD’s solution for multi-monitor… Continue reading Eyefinity and more at Texas Gamexperience
Experience Points: Champions Online – Part 4: Costume Creator
Something universally agreed upon in regards to Champions Online is just how good the costume creator is. While you cannot exactly make anything you want, most concepts translate very well into the game. The creator sports around 3000 regular pieces, another 400 gold pieces, dozens of C-Store sets and a lot of unlockables. Cosmetic items are… Continue reading Experience Points: Champions Online – Part 4: Costume Creator
Review: Steel Storm: Burning Retribution
Hey, how’d you like to jet around futuristic industrial compounds, bombarding enemy photon tanks, laser turrets, and fortified bases in a hover tank? Sound fun? Well, it is. Read on for our full review.
Friday Freeloader: Kerbal Space Program
With the recent closure of the Shuttle Program and the future of just what craft will take man into the stars on everyone’s mind, Kerbal Space Program is a timely entry for Friday Freeloader.