FTL – Faster Than Light is my game of the year. It is no huge grand release, but unlike others chosen for specific qualities that would make them the best game of the year, FTL is a game of the Year.
If there’s such a thing as a “Gaming Journalism Ten Commandments”, I’m relatively certain this post is breaking at least one of them. Somewhere in there there’s got to be a “Thou shalt not make a game you haven’t finished your Game of the Year”, likely following commandment number seven, “Thou shalt not give Duke… Continue reading My Game of the Year: XCOM: Enemy Unknown
I wanted to be writing about Persona 4 Golden, but my conscience wouldn’t allow it. Giving 2012 Game of the Year to a 2008 game that was simply rereleased is obviously cheating, and I couldn’t do it. And while it’s certainly the game I’ve enjoyed most this year, it’s for the best that I can’t… Continue reading My Game of the Year: Tokyo Jungle
Dishonored is a first-person stealth action game developed by Arkane Studios for the PC, Playstation 3 and Xbox 360. If you don’t know that already, you’ve been living under a gaming rock. It’s also my Game of the Year, and I think anyone who disagrees is an awful yazzihamper of an un-person.
James opens the Press X Or Die 2012 Game Of The Year proceedings with a game that might raise a few eyebrows; Pokémon Conquest for the Nintendo DS.
Out five years this year, Team Fortress 2 has been played and enjoyed by millions. After a year as a free-to-play game, has Team Fortress 2 retained its unique blend of class-based fun or has the weight of all the items on the Mann Store and all those free-to-play gamers crushed the quality of this… Continue reading Free to Play: Team Fortress 2
In early March of this year, Peter Molyneux, a games industry veteran, parted ways with Lionhead and Microsoft after working with them for fifteen and six years, respectively. He embarked on the founding of a new games studio, 22Cans, with several other Lionhead veterans, and they have now released their first… experiment: Curiosity – What’s… Continue reading Curiosity – What’s Inside the Cube
For the next few weeks as we wait on the launch of Planetside 2, I’ll be taking a look at what the FPS genre has to offer in the Free to Play market culminating in a critical analysis of how each one handles the model and which one offers the most bang for your….uhhh…lint? First… Continue reading Free to Play: Tribes:Ascend
Racing games are a tough breed. If you’ve got brand recognition from a tournament, you’re doing alright, but if not, you need to be bringing something totally new to the table in order to make your game endearing. Gran Turismo did it with in-depth realistic modification options, and simulation handling. Forza Motorsport did it with… Continue reading Auto Modellista: How Capcom’s Only Racing Game Crashed
Dishonored is a first-person stealth action game that smells sweetly of Thief and Bioshock. Beneath the sinister cloak-and-dagger gameplay and masterfully realized setting, there lies a chaos system. It gauges your carnage, tallies your eviscerations, considers your subtlety, ponders your disposition toward revenge or mercy and changes the world accordingly. It also changes your daughter.
Shameless Gaming Month is something a lot of the writers and the folks over on the X-Talk forums are participating in. As many did last year, they’re completing the uncompleted, playing the unplayed, and perhaps getting around to letting go of that one game they didn’t want to finish simply because they didn’t want it… Continue reading Shameful Gaming Month
I pressed the eject button on my PS3, and pulled out the disk contained within. BlazBlue: Continuum Shift. Its presence in my PS3 had been constant for weeks- despite the number of games available to me to play, I’d stuck with BlazBlue for quite a long time now. And now, I was finally replacing it…… Continue reading To Hell with the Backlog
By William Lestingi For the last two decades games have tried to move closer to a form of interactive cinema , if not with gameplay certainly with storyline. Although most games have done little to try and move beyond the equivalent of B rated cinema, they have at the least tried to reproduce whole narratives… Continue reading Guest Article: Plots and Stories
You’ve walked a thousand miles, slain a million foes, and finally, the world is safe. It’s okay to lay down your sword, because justice has been served, and evil has been slain. And then you hear someone clearing their throat. This is the Magnificent Bastard, and they’re about to break some bad news.
Is there anything like the rush of a really good fight? Whether in an arcade (read this article to know more about arcades) or in your living room, playing Street Fighter or Tekken, there’s something at the core of fighting games that is just an incomparable experience. There are no powerups, there is no kill… Continue reading How Fighting Games Fail