Team Meat have pushed a hefty update to Super Meat Boy owners via Steam, adding features including a way to sort user-made levels, a recommended chapter tab, and a nifty-sounding mode called “Enter the Unknown” that creates a 20-level chapter comprised of randomly selected highly-rated levels from the portal. Several bug fixes are also included.… Continue reading Super Meat Boy Updated
Month: May 2011
Watch Frozenbyte Animate a Frog
Indie developer Frozenbyte is keeping fans updated on the progress of its upcoming sequel to Trine, slated for release this summer on XBLA, PSN, Windows, OSX, and Linux. Mikael gives gamers a quick look at how the animation process works in the video below. [youtube=http://www.youtube.com/watch?v=A1uyQt9KHqA&w=600] via Frozenbyte’s blog
1…2…3… Kick It! Concept Art Posted
Dejobaan Games artist Amy posted a few pieces of concept art for the indie studio’s currently-in-alpha frenetic rhythm/action game on the company’s blog. It’s worth a gander if you’re into game design, especially game design with an emphasis on insane(ly awesome) art direction. You can take a look at the rest here and here. via… Continue reading 1…2…3… Kick It! Concept Art Posted
REVIEW: PORTAL 2
There are, by and large, two sorts of sequels in the gaming industry: sequels that publishers demand because they are guaranteed hits that will contribute to a company’s bottom line; and sequels that need to be made, that deserve to be developed, because the mechanics, characters, or design of the original game deserve to be… Continue reading REVIEW: PORTAL 2
Portal 2 Mapping Contest Announced
Nutrition Tips for the New Year This simple and surprising advice will help you have a healthy 2023. Well is taking a look at our coverage of food and nutrition over the past year and reflecting on what we have learned about eating (and drinking). Here are some of our favorite nuggets of healthy wisdom.… Continue reading Portal 2 Mapping Contest Announced
The Paradox of Gaming Technology
By RockyRan Your playable character enters a town, having been brought here due to a severe lack of important questing supplies. You move him from the town’s outskirts to the main center, looking for any sign of a store nearby. You find one in seconds, and instruct your avatar through a clicking command to move… Continue reading The Paradox of Gaming Technology
Game Save Manager
Game Save Manager does what it says on the tin. It will automatically scan through your save files, back them up, and later on restore them. I would say it’s an essential download for all PC gamers. I’ve only being using it for a short while and have already fallen in love with its feature… Continue reading Game Save Manager
Game Maker: So You Want To Make Video Games?
For many gamers making your own games and turning your ideas into reality is a dream come true. However for many it stays as a dream. Press X or Die plans to rectify this. Over the coming weeks we will highlight some of the tools you can use to turn your ideas into working games.… Continue reading Game Maker: So You Want To Make Video Games?
Review: Mortal Kombat
After ten years of Mortal Kombat games that were slowly diminishing the franchise, Ed Boon and cohorts in NetherRealm Studios decided to go back to MK Basics: gore, simplicity and endless entertainment to play with friends. If you enjoyed Mortal Kombat in the ’90s you will fall in love at first round, if not then…just… Continue reading Review: Mortal Kombat
Minecraft Meets Medal of Honour
Unless you’ve been living under a rock for the past six or seven months then I’m sure you’ve heard about Minecraft, the open world, build anything sandbox game that’s become a phenomenon among gamers, even though it’s still in beta. But while thousands praise it, there are many who aren’t fans of it, myself included,… Continue reading Minecraft Meets Medal of Honour
Witcher Way To Go?
There’s a lot of talk about how The Witcher deals with choices. It just so happens that Rock, Paper, Shotgun recently wrote an article on the subject. Though CD Projekt RED STUDIO deserve respect for this aspect of game design, that’s not what I’m going to talk about. While playing through the game for the first… Continue reading Witcher Way To Go?