The only word that could possibly describe the way I felt after playing inFAMOUS in 2009 is “thunderstruck”. Once I’d finished it I was left craving more and, now, a little over two years later, the next in the series has been released. The sequel takes the greatest ideas of the first and amps them… Continue reading Review: inFAMOUS 2
If there’s one constant in videogames it’s the boss fight. Across genres, from Mario to Mass Effect: they’re here to stay. But why do we have them? Are they a relic of gaming past? Or an essential aspect of games?
Well James has done his E3 2010 predictions, hopes and dreams already. And here’s mine. The other guys might post theirs too, so keep an eye out.