Board Meetings: Munchkin

Board Meetings is a series of articles – or blog posts or whatever you want to call it – about my personal experiences with board and card games. These are not intended as formal reviews, but rather a form of opinion piece about the hobby in general and certain games in particular. Starting at the… Continue reading Board Meetings: Munchkin

Review: Trine 2

When Trine was released roughly two years ago, its mix of physics-based platforming, action and light puzzling felt like a breath of fresh air. Now its sequel, Trine 2, is out and might seem like more of the same. For good or ill, it is far from it. I’ll elaborate.

Review: Beat Hazard Ultra (PC)

Last year’s Beat Hazard fused the musically-generated ideas of Audiosurf with the gameplay of Geometry Wars. This novel mix entertained, but there was little depth or variety to sustain it. The new Ultra DLC aims to rectify that.

Published
Categorized as PC, Review

Review: BRINK (PC)

Brink is a stylized multiplayer-only objective-based first person shooter by smaller Bethesda-owned developer Splash Damage (of Enemy Territory fame.) Judging by the chatter on message boards a great deal of people quickly jumped to the conclusion that Brink is simply a Team Fortress 2 clone. However, this is not the case.

You jumped into a sword: The Case for Difficulty.

This is partly a response to Brent Powell’s article “The Illusion of Challenge” and partly a open letter of sorts to anyone who is willing to listen. There is a trend in the gaming media of bashing games with any kind of learning curve. If a game requires the player to try and fail a… Continue reading You jumped into a sword: The Case for Difficulty.

Review: StarCraft II: Wings of Liberty

Twelve years ago Blizzard Entertainment’s StarCraft took the then-fledgling real time strategy genre by storm with it’s fast and highly tactical combat. It was the first real-time strategy game to feature three completely different races with unique gameplay styles. Though initially horribly unbalanced, copious patching and a great expansion eventually helped it evolve into the… Continue reading Review: StarCraft II: Wings of Liberty

Review: Magic: The Gathering – Duels of the Planeswalkers (PC)

Magic: The Gathering (abbreviated MTG or Magic) is a long-standing collectible card game by Wizards of the Coast, combining the thrills and risk-taking of poker with the cold harsh strategy and tactics of a solid turn-based strategy game. Over it’s 17-year lifespan it has amassed quite the following and is often credited as popularizing the collectible… Continue reading Review: Magic: The Gathering – Duels of the Planeswalkers (PC)

Review: Heroes of Newerth

Heroes of Newerth is a multiplayer-only real-time strategy game developed by independent developer S2 Games for Windows, Mac and Linux. As opposed to traditional real-time strategy games where you control vast armies of units, Heroes of Newerth lets you control one in a constantly growing roster of over 60 heroes and tasks you with working… Continue reading Review: Heroes of Newerth

Review: Trine (PC, PS3)

Trine is a fantasy-themed, physics-based puzzle-platformer developed by the relatively young and unknown studio Frozenbyte, earlier having developed the relatively unpopular Shadowgrounds and Shadowgrounds Survivor. As of recent years there has been a lack of solid 2D platformers, with bald space marines conquering the sales charts on consoles and MMOs almost single-handedly keeping PC gaming… Continue reading Review: Trine (PC, PS3)