Review: Banished
 

Banished

 
Review: Spelunky
 

Review: Spelunky

Between A Rock And A Hard Place

 
Roll 6 or Die: Guest Review – Terra Mystica
 

Roll 6 or Die - Guest Review

Terra Mystica

 

FTL for iPad Takes Flight April 3rd

Faster Than Light, the 2012 rogue-like space adventure game and Kickstarter success story that we really enjoyed, is receiving its eagerly awaited iPad version on April 3rd. This coincides with the Advanced Edition upgrade that PC players will be getting, with the new content also included for iPad players. 

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Appetizers: Calculords

Appetizers: Calculords 

Probably the weirdest Venn diagram I’ve ever imagined in my head, consists of mathematics, role-playing games, and turn-based strategies. More often than not, you’ll see any given 2 of these combined – number-crunching DPS data on some MMORPG somewhere, monitoring resource intake so you can plan future moves in strategies, or just turn-based RPGs like say, Final Fantasy Tactics or Fire Emblem. What if I told you there was a game that covered all 3 bases? That’s Calculords.

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Review: Banished

Review: Banished 

Banished is the little town sim that could. Built by the one man team of Shining Rock Software, the game sees you controlling a group of exiles from small beginnings to a burgeoning town of several hundred people over the space of a hundred years or so.

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Review: Spelunky

Review: Spelunky 

There’s something to be said about fighting losing battles. Maybe it’s that the cause more often than not seems more valiant than that of the victor, seeing how long you can hold off defeat before you’re finally overwhelmed. Perhaps it’s because you know in the far reaches of your mind that there’s a faint light at the end of the seemingly-neverending tunnel, and you just have to soldier on and press forward, just to reassure yourself that it’s not just misplaced time and effort, better spent elsewhere. This is how […]

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Firefly: The Game – Starter’s Guide, Part 4 – Supply Planets & Supplies

Firefly: The Game – Starter’s Guide, Part 4 – Supply Planets & Supplies 
This entry is part 4 of 4 in the series Firefly: The Game - Starter's Guide

Welcome to Part 4! This contains a look at the various Supply Planets and their respective deck make-ups, examples of Supplies and some extra details, an explanation of the mechanics when it comes to buying, and the acknowledgements for all the folks who helped in putting this guide together.

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Firefly: The Game – Starter’s Guide, Part 3 – Contacts, Solid Rep, Jobs & Misbehaving

Firefly: The Game – Starter’s Guide, Part 3 – Contacts, Solid Rep, Jobs & Misbehaving 
This entry is part 3 of 4 in the series Firefly: The Game - Starter's Guide

In Part 3, we will take a look at the Contacts who provide our Jobs as well as some examples of the Jobs themselves, and get an idea of what Misbehaving entails. Just be aware, this part’s quite a long’un…

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Firefly: The Game – Starter’s Guide, Part 2 – Navigation, Outlaws & Skill Tests

Firefly: The Game – Starter’s Guide, Part 2 – Navigation, Outlaws & Skill Tests 
This entry is part 2 of 4 in the series Firefly: The Game - Starter's Guide

In this second part of the Starter’s Guide, we will cover the ins and outs of Navigation, what conditions make our Ship an Outlaw, and Skill Tests.

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Firefly: The Game – Starter’s Guide, Part 1 – Basics, Leaders, Actions & Ships

Firefly: The Game – Starter’s Guide, Part 1 – Basics, Leaders, Actions & Ships 
This entry is part 1 of 4 in the series Firefly: The Game - Starter's Guide

Firefly: The Game is fairly nuanced and features a wieldy rulebook. To aid new players in making sense of things, or to give potential buyers a substantially in-depth look at how it plays, this is a comprehensive four-part guide on everything a player should know.

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Roll 6 or Die: Guest Review – Terra Mystica

Roll 6 or Die: Guest Review – Terra Mystica 

Terra Mystica is a fantasy-themed, area-control Eurogame, released in late 2012 to much anticipation after a very successful stint at Essen 2012. Only recently has the game been readily available due to impressively high demand. It features plenty of deep strategy within every turn, and many unique races, giving it a great deal of replayability.

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Roll 6 or Die: Review – Firefly: The Game

Roll 6 or Die: Review – Firefly: The Game 

It went down a storm during its first appearance at GenCon in August, selling out almost immediately and continues to fly off shelves since general release. A closer look reveals that it isn’t entirely undeserving of all the positive buzz and popularity, but requires a strong love of its theme along with a considerable amount of time commitment to get the most from it.

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Great Game Music of 2013

Great Game Music of 2013 

And so, after the end of another year full of great games both big and small, here we are to put together a collection of some of our favourite music that got piped into our earholes while playing them.

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My Games of 2013 – Darrell

My Games of 2013 – Darrell 

I’ve been something of a negligent father this year in games: raucous little shits bouncing around me, screaming “Da” while The Last of Us stares with broken eyes from her half-destroyed blanket fort. It’s a seedy blanket hovel at best. I’ve been consumed by others things, though; I’ve hardly noticed the guttersnipes.

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My Games of 2013 – Gregg

My Games of 2013 – Gregg 

Ah, 2013. I wouldn’t say it was a busy year for games, personally, yet a look-back over a list of ones beaten perhaps says otherwise. Plus, I was sure to play some of the big releases, and certainly ones that will find their place among other people’s GOTY picks. So, where to begin…

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My Games of 2013 – James

My Games of 2013 – James 

As far as gaming in 2013 went, this year went pretty well for me. I played a surprisingly good amount of new games, and managed to cover a good bit of my backlog too. It’s December, so like many other places and people, it’s time to reflect on the games I enjoyed the most in 2013.

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My Games of 2013 – Dean

My Games of 2013 – Dean 

My 2013 in gaming has been severely lacking on previous years, having experienced both sides of the money:time equation. The first half of the year having all the time but none of the money to get games, and in the latter half I had the money but the lack of time to play them. So, for the most part, my year has been spent playing through my backlog, meaning a lot of non-2013 games, or playing on my phone where games are cheap, and easy to fit into the day.

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