Things To Pass Time Before Final Fantasy XV Releases
 

Things To Pass Time Before Final Fantasy XV Releases

 
Roll 6 or Die: Review – Heroes Wanted
 

Roll 6 or Die: Review

Heroes Wanted

 
Roll 6 or Die: Review – A Study In Emerald
 

Roll 6 or Die: Review

A Study In Emerald

 

Browsing all articles tagged with iOS.

FTL for iPad Takes Flight April 3rd

Faster Than Light, the 2012 rogue-like space adventure game and Kickstarter success story that we really enjoyed, is receiving its eagerly awaited iPad version on April 3rd. This coincides with the Advanced Edition upgrade that PC players will be getting, with the new content also included for iPad players. 

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Appetizers: Calculords

Appetizers: Calculords 

Probably the weirdest Venn diagram I’ve ever imagined in my head, consists of mathematics, role-playing games, and turn-based strategies. More often than not, you’ll see any given 2 of these combined – number-crunching DPS data on some MMORPG somewhere, monitoring resource intake so you can plan future moves in strategies, or just turn-based RPGs like say, Final Fantasy Tactics or Fire Emblem. What if I told you there was a game that covered all 3 bases? That’s Calculords.

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Appetizers: Joe Danger Touch

Appetizers: Joe Danger Touch 

Joe Danger, career stuntman, has certainly made a name for himself over the past few years. His charming motorbike feats on home consoles offered an approachable but challenging platforming experience that won the hearts of many gamers looking for something fresh. After two sterling entries, his managers at Hello Games have decided to move onto something new, but not before giving their beloved hero a send-off. Joe Danger Touch is his final hurrah, but several missteps prevent it from being a positive one.

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Appetizers: Hundreds

Appetizers: Hundreds 

My favorite games on the iOS App Store continue the trend that Nintendo’s Wii started in 2006; they utilize simplistic, natural controls to create engaging experiences that almost everyone can play, but few can master. Only a handful of developers have handled this as well as Semi Secret, who defined an entire genre with the “endless runner” known as Canabalt. These mad geniuses of design have returned with Hundreds, which might be their easiest/hardest game to date.

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Curiosity – What’s Inside the Cube

Curiosity – What’s Inside the Cube 

In early March of this year, Peter Molyneux, a games industry veteran, parted ways with Lionhead and Microsoft after working with them for fifteen and six years, respectively. He embarked on the founding of a new games studio, 22Cans, with several other Lionhead veterans, and they have now released their first… experiment: Curiosity – What’s Inside the Cube?

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Quick Fix: Puzzlejuice

Quick Fix: Puzzlejuice 

Most puzzle games on the iOS platform are built to be time-killers, nothing more than simple little experiences that make your wait for the morning commute a little more bearable. Sure, they’re a sight better than twiddling your thumbs, but deep down, puzzle fans crave something that isn’t just meant to kill five minutes.

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A Tour of Steam Mobile Beta

A Tour of Steam Mobile Beta 

Today Steam released “Steam Mobile”, an app for iOS and Android devices. It’s currently a closed beta, with invites slowly rolling out across the Steam user base. Lucky for you guys I got in so I can give you a glimpse of what’s in store.

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Review: Bang! The Videogame

Review: Bang! The Videogame 

Bang! is a videogame version of the 2002 card game of the same name. You take on a spaghetti western-inspired role and strategically play your hand in order to eliminate the other players. It is out on multiple platforms, so for the purpose of this review we’ve covered both the iPhone and PC version.

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Review: Shibuya: Everything Falls Into Place

Review: Shibuya: Everything Falls Into Place 

Shibuya is an iPhone arcade puzzler from Nevercenter Games, an Indie developer out of Salt Lake City. You may have heard of Shibuya since it was part of the PAX 10, a showcase of 10 of the best Indie games around.  It’s quick, stylish and addicting, just like any good puzzle game should be.

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Review: Space Invaders – Infinity Gene

It’s been around for largely around 31 years, and it’s still kicking around today – the mack daddy of gaming, Space Invaders is back in 2010 and it’s a drastically different experience than it was a those years ago. Infinity Gene – released towards the end of the last year on the iPod and iPhone – saw its release on the PlayStation Network and Xbox Live mid-September. I’ve played both versions, so I’ll be bundling both into this one big, comprehensive review, so you can see whether or not it’s […]

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