In May of 2007, Microsoft released a shoddy PC port of the critically acclaimed Xbox shooter Halo 2–a game that was almost 3 years old at that time–in support of its then-new Games for Windows branding and online service initiative. Response was lukewarm to say the least
Tag: Technology
The Paradox of Gaming Technology
By RockyRan Your playable character enters a town, having been brought here due to a severe lack of important questing supplies. You move him from the town’s outskirts to the main center, looking for any sign of a store nearby. You find one in seconds, and instruct your avatar through a clicking command to move… Continue reading The Paradox of Gaming Technology