Review: Trine 2

When Trine was released roughly two years ago, its mix of physics-based platforming, action and light puzzling felt like a breath of fresh air. Now its sequel, Trine 2, is out and might seem like more of the same. For good or ill, it is far from it. I’ll elaborate.

Review: Assassin’s Creed: Revelations – Singleplayer

Assassin’s Creed: Revelations is a follow-up to 2010’s Assassin’s Creed: Brotherhood, itself a follow-up to Assassin’s Creed II, and marks the end of Ezio Auditore da Firenze’s trilogy-within-a-trilogy. Does it stay true to the Creed or has age taken its toll on Ezio? Warning: This article contains spoilers for previous Assassin’s Creed games.

Review: The Binding of Isaac

I showed The Binding of Isaac to my nine year old brother. Only in passing, as some of the content in there, I wouldn’t want him to see. He said, “Is it like Zelda?” to which I replied, “Well, sort of.”

Review: Blocks That Matter

Blocks That Matter is about intrigue, deception and, most of all, love. The power of love towards all things blocky. It is a tribute to games with blocks. And why not? Blocks are great. My first ever gaming experience was smashing a block as Alex Kidd. Only his blocks didn’t matter all that much (poor… Continue reading Review: Blocks That Matter

Review: Beat Hazard Ultra (PC)

Last year’s Beat Hazard fused the musically-generated ideas of Audiosurf with the gameplay of Geometry Wars. This novel mix entertained, but there was little depth or variety to sustain it. The new Ultra DLC aims to rectify that.

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Categorized as PC, Review

Review: Solar 2

Think back to when you used to play Grand Theft Auto 2 until the wee morning hours: did you, in the midst of the intense bloodshed and reckless sidewalk surfing, ever think to your past self, “Self, this game would transcend to true greatness, if and only if it were set in space, and I… Continue reading Review: Solar 2

Review: Defy Gravity Extended

Nailing that feeling of satisfaction when you’ve figured out a solution to the task at hand is very difficult. Not all mechanics allow it and not all games offer more than one route from point A to point B. I believe gravity manipulation and physics-based gameplay is one of the greatest things gaming has bothered… Continue reading Review: Defy Gravity Extended