This weekend I had the opportunity to attend the Texas Gamexperience hosted by AMD and HardOCP. The show had several interesting things to see but the focus was definitely on the Eyefinity technology by AMD. They also had some extremly cool projectors and gave a lot of tips for projection. Eyefinity is AMD’s solution for multi-monitor… Continue reading Eyefinity and more at Texas Gamexperience
This isn’t the first Need for Speed with the title Hot Pursuit. Looking for help rebooting the franchise, EA turned to Burnout developer Criterion to produce this latest entry in the series. Drawing heavily from their experience with Burnout, Criterion has brought a lot more bang to a series which already had the speed.
Halo Reach is quite possibly the highest profile release game of the year up alongside Starcraft II and Call of Duty: Black Ops. This is Bungie’s last Halo game before they hand the IP off to Microsoft’s 343 Studios. Intended as a love letter to fans, Halo Reach is a farewell, but is it a… Continue reading Review: Halo Reach
If you talk to many a cantankerous old gamer you’ll hear about how easy today’s games are how much more challenging games were back in the day. The story usually goes something like this: “Back in my day we had a limited number of lives and you’d be lucky to get any continues. Saved games!?… Continue reading The Illusion of Challenge
I recently went to a game store and picked up an old copy of Blast Corps for the N64. N64 games look like crap on HDTVs but that’s an article for another day. As I sat down to replay the game for the first time in about 10 years I reflected upon the premise of… Continue reading Return To Pointless Fun