Some time ago, a game under development caught my eye. Strongly influenced by classics such as Wolfenstien 3D and Doom, Wrack brings the player back to a simpler time in FPS history. The demo build I received from the developers, Final Boss Entertainment, may only have contained three levels but it was enough to make… Continue reading Hands-On: Wrack
Month: April 2012
Exactly as Planned
You’ve walked a thousand miles, slain a million foes, and finally, the world is safe. It’s okay to lay down your sword, because justice has been served, and evil has been slain. And then you hear someone clearing their throat. This is the Magnificent Bastard, and they’re about to break some bad news.
Review: Skullgirls
Let’s cut the suspense- Skullgirls is a letdown. It’s a project of big dreams, and it would be a hell of an understatement to say that it didn’t quite reach its goals. For every good idea, there are two bizarre omissions, and in the end, what we’re left with is a fighting game that just… Continue reading Review: Skullgirls
Original Prince of Persia Source Code Rescued
Prince of Persia first hit gamers screens 23 years ago on the venerable Apple II. And while a great many ports were made over the years the original source code was lost to the ages. Until two weeks ago when three 3.5″ floppies were discovered in the back of a cupboard.
Kasyna internetowe w Polsce w 2024 roku
Kasyna internetowe w Polsce w 2024 roku Branża wirtualnego hazardu w Polsce przeżywa okres szybkiej poprawy, co okazało się potężnym krokiem w innowacyjnym sektorze rozrywki w kraju. Dzięki ewolucji technologii i poprawie dostępności sieci, rośnie zainteresowanie witrynami hazardowymi online wśród Polaków. Ta dynamiczna branża nie tylko zaspokaja pragnienia hazardowe mieszkańców, ale także przyciąga międzynarodowych graczy… Continue reading Kasyna internetowe w Polsce w 2024 roku
Review: Microsoft Flight
When Microsoft first announced its reboot of the Flight Simulator franchise, I was confused. Scenery limited to the islands of Hawaii, planes coming via paid DLC only, and the dreaded Games for Windows Live on top of all of that. While Microsoft seemed to take much of what was great about previous iterations like Flight… Continue reading Review: Microsoft Flight