Browsing all articles by Jay Gibbs.
Card games are the most widely understood, if not always the most widely played (though it wouldn’t surprise me), form of tabletop gaming most people will ever encounter. Though there exists a constantly shifting market of different games to play, new indie titles being a regular (albeit short-lived) occurrence, one has always and very probably will always stand above the rest: Magic the Gathering. While in-and-of itself MTG isn’t a complicated game to understand or play, there are several deep levels of strategy involved in playing this fantastic game and […]
Franchises are a now natural part of the game industry, of this there can certainly be no doubt. No game is released without someone having made the decision that this could be a marketable property with merchandise, possible movie rights and, of course, plenty of sequels, prequels, or re-imaginings.
When it comes to zombie games most of us have had just about enough, so when publisher Deep Silver announced their new survival-horror title Dead Island with little more than a few screenshots and pre-rendered trailers it was met with cynical caution, if not outright disdain. The sheer number of zombie and zombie-related titles released over the last decade had left the industry fully saturated with gratuitous gore, so why should any of us expect anything new from such a stereotypically-named game? First among the naysayers – even for a […]