Welcome to Part 4! This contains a look at the various Supply Planets and their respective deck make-ups, examples of Supplies and some extra details, an explanation of the mechanics when it comes to buying, and the acknowledgements for all the folks who helped in putting this guide together.
Series: Firefly: The Game - Starter's Guide
A comprehensive overview of all the various elements of the default Firefly: The Game experience.
Firefly: The Game – Starter’s Guide, Part 3 – Contacts, Solid Rep, Jobs & Misbehaving
In Part 3, we will take a look at the Contacts who provide our Jobs as well as some examples of the Jobs themselves, and get an idea of what Misbehaving entails. Just be aware, this part’s quite a long’un…
Firefly: The Game – Starter’s Guide, Part 2 – Navigation, Outlaws & Skill Tests
In this second part of the Starter’s Guide, we will cover the ins and outs of Navigation, what conditions make our Ship an Outlaw, and Skill Tests.
Firefly: The Game – Starter’s Guide, Part 1 – Basics, Leaders, Actions & Ships
Firefly: The Game is fairly nuanced and features a wieldy rulebook. To aid new players in making sense of things, or to give potential buyers a substantially in-depth look at how it plays, this is a comprehensive four-part guide on everything a player should know.