Browsing all articles tagged with Xbox 360.
Teenage Mutant Ninja Turtles: Out of the Shadows is the best TMNT game there has ever been. If that sounds like faint praise: it is. Even though the game pushes the boundaries of what to expect from a low-budget, licensed beat ’em up, by working the strengths of the franchise into fairly deep gameplay, it is hamstrung by a patently rushed development cycle (take a bow Activision and Xbox ‘Summer of Arcade’).
If there’s such a thing as a “Gaming Journalism Ten Commandments”, I’m relatively certain this post is breaking at least one of them. Somewhere in there there’s got to be a “Thou shalt not make a game you haven’t finished your Game of the Year”, likely following commandment number seven, “Thou shalt not give Duke Nukem Forever a good recommendation”. While I assure you I won’t be writing the latter, hear me out on the former. XCOM: Enemy Unknown, although it is my game of the year, is one that […]
Dishonored is a first-person stealth action game developed by Arkane Studios for the PC, Playstation 3 and Xbox 360. If you don’t know that already, you’ve been living under a gaming rock. It’s also my Game of the Year, and I think anyone who disagrees is an awful yazzihamper of an un-person.
Dishonored is a first-person stealth action game that smells sweetly of Thief and Bioshock. Beneath the sinister cloak-and-dagger gameplay and masterfully realized setting, there lies a chaos system. It gauges your carnage, tallies your eviscerations, considers your subtlety, ponders your disposition toward revenge or mercy and changes the world accordingly. It also changes your daughter.
I wanna say something. I’m gonna put it out there; if you like it, you can take it, if you don’t, send it right back. I prefer Dragon’s Dogma to Skyrim.
The 2D platformer is seemingly in something of a renaissance at the moment, certainly evidenced by the surge, or plague depending on your sensibilities, of such titles making it to market in recent years. Particularly popular amongst smaller or independent studios for a number of reasons – a cynical mind might suggest their comparative low cost and ease to make – the majority find their home on the number of online stores where they must jostle for the users’ attention, and a glowing review can mean the difference between commercial […]
As my colourful and cartoony, almost JRPGish character plods through the surreal worldscape that opens Bastion, the gruff cowboy that seems to be narrating my adventure comments, “ground forms up under his feet, as if pointing the way. He don’t stop to wonder why.” I smirk at the down-to-earth description of the weird stone and mosaic level falling down from the sky in front of my avatar (‘The Kid’ so the cowboy calls him). Tentatively, I test the edges of the flying platform I’m standing upon, looking down at the kaleidoscopic […]
Card games are the most widely understood, if not always the most widely played (though it wouldn’t surprise me), form of tabletop gaming most people will ever encounter. Though there exists a constantly shifting market of different games to play, new indie titles being a regular (albeit short-lived) occurrence, one has always and very probably will always stand above the rest: Magic the Gathering. While in-and-of itself MTG isn’t a complicated game to understand or play, there are several deep levels of strategy involved in playing this fantastic game and […]
When it comes to zombie games most of us have had just about enough, so when publisher Deep Silver announced their new survival-horror title Dead Island with little more than a few screenshots and pre-rendered trailers it was met with cynical caution, if not outright disdain. The sheer number of zombie and zombie-related titles released over the last decade had left the industry fully saturated with gratuitous gore, so why should any of us expect anything new from such a stereotypically-named game? First among the naysayers – even for a […]
After ten years of Mortal Kombat games that were slowly diminishing the franchise, Ed Boon and cohorts in NetherRealm Studios decided to go back to MK Basics: gore, simplicity and endless entertainment to play with friends. If you enjoyed Mortal Kombat in the ’90s you will fall in love at first round, if not then…just stop reading. This is not Tekken or Street Fighter or anything from the V.S Series, it’s Mortal Kombat so don’t expect anything drastically new to the formula. Does the game stand up on its own […]
Zombie Studios aims to bring a decent online shooter experience to the digital marketplaces with Blacklight: Tango Down, an online FPS set in the near future.
As some of you may know this week marks the 5th anniversary of the Xbox 360’s North American launch and along with it came Achievements, loved by some, hated by others but so deeply set in the industry now that they’re not going anywhere. An arbitrary system usually with no other reward than the satisfaction of obtaining them, Achievements have become immensely popular since their inception 5 years ago. From iPhone games to Warcraft, what makes achievements so addicting?
ilomilo is an adorable puzzle game for Windows Phone 7 and Xbox Live Arcade from Swedish developer SouthEnd Interactive, who seems to be capitalizationally challenged, but is there more to this game than just good looks?
Halo Reach is quite possibly the highest profile release game of the year up alongside Starcraft II and Call of Duty: Black Ops. This is Bungie’s last Halo game before they hand the IP off to Microsoft’s 343 Studios. Intended as a love letter to fans, Halo Reach is a farewell, but is it a tearful one?
It’s that time of the year, and now that I’ve had ample time to get to grips with it, and with the regular hockey season just underway, it’s time to look at the latest iteration of what seems to be a sports game award-winning black hole: 22 Sports Game of the Year awards show how much oomph the EA Sports NHL franchise has. So much in fact, that it’s bodychecked 2K Sports’ latest hockey iteration into only releasing for the Wii this season. So with that said, let’s drop the […]