Things To Pass Time Before Final Fantasy XV Releases
 

Things To Pass Time Before Final Fantasy XV Releases

 
Roll 6 or Die: Review – Heroes Wanted
 

Roll 6 or Die: Review

Heroes Wanted

 
Roll 6 or Die: Review – A Study In Emerald
 

Roll 6 or Die: Review

A Study In Emerald

 

Browsing all articles tagged with Puzzle.

Quick Fix: Puzzlejuice

Quick Fix: Puzzlejuice 

Most puzzle games on the iOS platform are built to be time-killers, nothing more than simple little experiences that make your wait for the morning commute a little more bearable. Sure, they’re a sight better than twiddling your thumbs, but deep down, puzzle fans crave something that isn’t just meant to kill five minutes.

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Review: Trine 2

Review: Trine 2 

When Trine was released roughly two years ago, its mix of physics-based platforming, action and light puzzling felt like a breath of fresh air. Now its sequel, Trine 2, is out and might seem like more of the same. For good or ill, it is far from it. I’ll elaborate.

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Review: Blocks That Matter

Review: Blocks That Matter 

Blocks That Matter is about intrigue, deception and, most of all, love. The power of love towards all things blocky. It is a tribute to games with blocks. And why not? Blocks are great. My first ever gaming experience was smashing a block as Alex Kidd. Only his blocks didn’t matter all that much (poor Alex Kidd). You play as Tetrobot, a robot who can collect blocks of matter and set them four at a time. The blocks are scattered throughout the level, each with their own properties. The sand […]

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Review: EDGE

Review: EDGE 

After all the legal disputes over EDGE’s name, I for one am glad to have the opportunity to play it on the PC now. EDGE has this inherent charm in the sense that whenever you fire it up on Steam, your humorous friends will flood the screen yelling “EDGE” in all caps.

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Review: Defy Gravity Extended

Review: Defy Gravity Extended 

Nailing that feeling of satisfaction when you’ve figured out a solution to the task at hand is very difficult. Not all mechanics allow it and not all games offer more than one route from point A to point B. I believe gravity manipulation and physics-based gameplay is one of the greatest things gaming has bothered exploring. When done well, it is logical, intuitive and rewarding. It’s like pulling out that second to last piece of Jenga. This is what Defy Gravity Extended is: an extremely satisfying game. You play as […]

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Review: Critical Mass

Review: Critical Mass 

To avoid repeating myself from my DotP2012 review with “I’m a sucker for…” I’ll go with “I appreciate good puzzle games.” Although I would hardly qualify as an expert player, I’ve played a good deal of Bust-A-Move, Puyo Puyo, Magical Drop, Columns and (of course) Tetris. The first thing I thought of when I saw screenshots of Critical Mass was the terrible Blockout from EA. And how glad I was that it’s nothing like that. The point of Critical Mass is to connect four blocks of the same colour in […]

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Review: Fortix 2

Review: Fortix 2 

Based on the same basic rules as classic arcade game Qix, Fortix 2 attempts to modernize the cobweb-covered formula, adding elements and bits and pieces and extending the premise to cover the length of the campaign, but ultimately comes up short on several bases.

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Review: ilomilo

ilomilo is an adorable puzzle game for Windows Phone 7 and Xbox Live Arcade from Swedish developer SouthEnd Interactive, who seems to be capitalizationally challenged, but is there more to this game than just good looks?

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Review: Shibuya: Everything Falls Into Place

Review: Shibuya: Everything Falls Into Place 

Shibuya is an iPhone arcade puzzler from Nevercenter Games, an Indie developer out of Salt Lake City. You may have heard of Shibuya since it was part of the PAX 10, a showcase of 10 of the best Indie games around.  It’s quick, stylish and addicting, just like any good puzzle game should be.

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