Things To Pass Time Before Final Fantasy XV Releases
 

Things To Pass Time Before Final Fantasy XV Releases

 
Roll 6 or Die: Review – Heroes Wanted
 

Roll 6 or Die: Review

Heroes Wanted

 
Roll 6 or Die: Review – A Study In Emerald
 

Roll 6 or Die: Review

A Study In Emerald

 

Browsing all articles tagged with Platformer.

Review: Trine 2

Review: Trine 2 

When Trine was released roughly two years ago, its mix of physics-based platforming, action and light puzzling felt like a breath of fresh air. Now its sequel, Trine 2, is out and might seem like more of the same. For good or ill, it is far from it. I’ll elaborate.

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Review: Blocks That Matter

Review: Blocks That Matter 

Blocks That Matter is about intrigue, deception and, most of all, love. The power of love towards all things blocky. It is a tribute to games with blocks. And why not? Blocks are great. My first ever gaming experience was smashing a block as Alex Kidd. Only his blocks didn’t matter all that much (poor Alex Kidd). You play as Tetrobot, a robot who can collect blocks of matter and set them four at a time. The blocks are scattered throughout the level, each with their own properties. The sand […]

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Review: EDGE

Review: EDGE 

After all the legal disputes over EDGE’s name, I for one am glad to have the opportunity to play it on the PC now. EDGE has this inherent charm in the sense that whenever you fire it up on Steam, your humorous friends will flood the screen yelling “EDGE” in all caps.

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Review: Defy Gravity Extended

Review: Defy Gravity Extended 

Nailing that feeling of satisfaction when you’ve figured out a solution to the task at hand is very difficult. Not all mechanics allow it and not all games offer more than one route from point A to point B. I believe gravity manipulation and physics-based gameplay is one of the greatest things gaming has bothered exploring. When done well, it is logical, intuitive and rewarding. It’s like pulling out that second to last piece of Jenga. This is what Defy Gravity Extended is: an extremely satisfying game. You play as […]

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Review: Outland

Review: Outland 

The 2D platformer is seemingly in something of a renaissance at the moment, certainly evidenced by the surge, or plague depending on your sensibilities, of such titles making it to market in recent years. Particularly popular amongst smaller or independent studios for a number of reasons – a cynical mind might suggest their comparative low cost and ease to make – the majority find their home on the number of online stores where they must jostle for the users’ attention, and a glowing review can mean the difference between commercial […]

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Review: Tobe’s Vertical Adventure

Review: Tobe’s Vertical Adventure 

The amount of effort required to make a PC game work properly shouldn’t go beyond resolution settings and keybinds. As I’ve possibly mentioned in some previous reviews, if you’re not comfortable while playing the game, it feels more like a chore. Despite the rather negative opening, “Tobe’s Vertical Adventure” from Secret Base doesn’t exactly cripple the experience with technical issues, but it contains some quite annoying moments typical of console ports. The game worked without much trouble in windowed mode, and I wasn’t about to delude myself into playing it […]

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Review: Celestial Mechanica

Review: Celestial Mechanica 

A trailer is a powerful thing. It can hype you up for a game so much that it can be detrimental to the actual product. I have to admit, when Kyle first linked me to Celestial Mechanica’s trailer, my reaction was “OH MY GOD WHY DOES IT LOOK SO AMAZING?!” It hit all the right spots in my gaming tastes: awesome music, awesome art style, exploration, nostalgiaploitation. It went so far as to skyrocket my expectations when I got a hold of the game. Humans, being the bastards that they […]

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Review: BEEP

Review: BEEP 

Instead of fending off aliens, demons and general apocalypse scenarios, BEEP’s humanity of the future focuses on sending little robots to do something productive, like exploration. These little robots are called BEEPs and they have various functions to aid them in their never-ending quest to explore the Cosmos. They can drive up some walls, they can swim, they have a spiffy pellet gun and a gravity gun. BEEP is a game that lies between some really good execution and some really bad design choices. It’s a real shame that some […]

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