Things To Pass Time Before Final Fantasy XV Releases
 

Things To Pass Time Before Final Fantasy XV Releases

 
Roll 6 or Die: Review – Heroes Wanted
 

Roll 6 or Die: Review

Heroes Wanted

 
Roll 6 or Die: Review – A Study In Emerald
 

Roll 6 or Die: Review

A Study In Emerald

 

Browsing all articles tagged with Free to Play.

Free to Play: Team Fortress 2

Free to Play: Team Fortress 2 

Out five years this year, Team Fortress 2 has been played and enjoyed by millions. After a year as a free-to-play game, has Team Fortress 2 retained its unique blend of class-based fun or has the weight of all the items on the Mann Store and all those free-to-play gamers crushed the quality of this much-loved title?

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Free to Play: Tribes:Ascend

Free to Play: Tribes:Ascend 

For the next few weeks as we wait on the launch of Planetside 2,  I’ll be taking a look at what the FPS genre has to offer in the Free to Play market culminating in a critical analysis of how each one handles the model and which one offers the most bang for your….uhhh…lint? First up – Tribes: Ascend.

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Experience Points: Champions Online – Part 9: Community and Communication

Experience Points: Champions Online – Part 9: Community and Communication 

The goal of this series was to give an overview of the state of the game from a player perspective, as balanced as possible and taking most things into account. At whom was it directed?

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Experience Points: Champions Online – Part 8: PvP

Experience Points: Champions Online – Part 8: PvP 

So far, most of this “Experience Points” series was based on just that: an overview from player experience. It’s a bit harder to offer my opinion on PvP when I haven’t dabbled in it much myself. As it seems to be a habit of mine, I’ll try and put in a few disclaimers before delving deeper.

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Pokemon TCG Online Open Beta

Pokemon TCG Online Open Beta 

As a fan of the Pokemon Trading Card Game when I was a kid, and putting way too many hours into the excellent Game Boy Color version I have been checking up on this online version for some time. It’s now in open beta allowing anyone to join in on the Pokemon fun. You get to pick a starter deck, the usual water, fire or grass type choice. There’s Trainer Challenge, a league type mode against AI opponents with various decks. You work your way up the ranks, getting achievements […]

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Experience Points: Champions Online – Part 7: Endgame

Experience Points: Champions Online – Part 7: Endgame 

Looking over the feedback on these articles, as well as community comments on various other “second looks” on the game, I’ve started wondering what was really up with the criticism of content gaps in Champions Online. I started playing a few months after the game was released and never had this problem, so I just assumed it had been fixed. However, it seems the problem with the lack of content wasn’t missions being missing, but rather nothing pointing you in the right direction. I missed quite a few mission chains […]

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Experience Points: Champions Online – Part 6: Adventure Packs

Experience Points: Champions Online – Part 6: Adventure Packs 

The Adventure Packs in Champions Online had a few goals, but were only partially successful. The point was to make self-contained repeatable mission chains that would work as scalable content, so you could do them regardless of your level or team size. This would give every character something to do and help with mission gaps. Where they fell short was providing frequent updates. After three of them, the new content update format was the Comic Series, basically Adventure Packs with one mission being released each week. What’s interesting, in retrospect […]

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Experience Points: Champions Online – Part 5: Nemesis System

Experience Points: Champions Online – Part 5: Nemesis System 

It’s fun to save the world from a giant flaming gorilla, stop a high-tech terrorist organization and help grannies find their lost kitties, but each hero needs that one person that makes it personal. The Joker, the Lex Luthor, the Dr. Doom, the nemesis. The antagonist of a story is a trope goldmine. They help us define the protagonist, show his virtues, his flaws, hopes, dreams and shortcomings. It is because of all of this that the idea of a Nemesis system in a video game sounds so good. It […]

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Experience Points: Champions Online – Part 4: Costume Creator

Experience Points: Champions Online – Part 4: Costume Creator 

Something universally agreed upon in regards to Champions Online is just how good the costume creator is. While you cannot exactly make anything you want, most concepts translate very well into the game. The creator sports around 3000 regular pieces, another 400 gold pieces, dozens of C-Store sets and a lot of unlockables. Cosmetic items are often worth much more than most items that affect actual gameplay or stats. It is not without its limitations, though. As with anything that’s good, the more time you spend with it, the more obvious […]

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Experience Points: Champions Online – Part 3: C-Store

Experience Points: Champions Online – Part 3: C-Store 

As mentioned in the previous installment of Experience Points: CO, the most vocal fear in any Free-to-Play game is the Pay-to-Win occurrence. I wrote how being a freeform character, which is exclusive to Gold players, compares to being an archetype, but I didn’t address the actual microtransaction store and its relevance in the “Pay-to-Win” argument. The C-Store is divided into a few categories, and I’ll cover them one by one. There are a few things I’d like to mention before delving deeper. First off, anything in this article is based […]

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Experience Points: Champions Online – Part 2: Gold and Silver

Experience Points: Champions Online – Part 2: Gold and Silver 

Until recently, Free to Play MMOs have had a really bad reputation. Technically, they still do among some folk, but considering all the “free to play” announcements in the industry the past few weeks, I’m guessing things are slowly changing. One of the major gripes people have with F2P is the (not very witty, but neither unfounded) term “pay to win”. You don’t pay for a subscription, but using whatever microtransaction store the game offers would give you an edge over the “dirty freeloading peasantry”. Cryptic had a slightly different […]

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Experience Points: Champions Online – Part 1: Past and Present

Experience Points: Champions Online – Part 1: Past and Present 

Looking back, I’m not really sure why I ever saw the need to start playing an MMO, but there was a time when I had decided to find one to devour my time. After an onslaught of free MMOs (Dungeon Fighter hadn’t yet been released, so shush) I started playing WoW on a private server. I found a nice guild with nice people, but, as always, some sort of MMO drama ensued and the guild fell apart. I got upset and decided to play WoW on the official servers. There […]

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Friday Freeloader Roundup

Friday Freeloader Roundup 

There are too many free games this week for us to focus on just one, so we’ll do an old-fashioned roundup for your perusal.

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Champions Online goes Free-To-Play

Cryptic Studios’ Superhero MMO will soon join the growing roster of MMOs taking up the F2P business model. This means, starting from next year, anyone can hop on board and fight along with the heroes of Millennium City, and spend as little or as much as they want on the game.

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