By Trjn We’ve all got one. Some of ours are rather small, others rather large and imposing. It’s just the natural order of things and we should all be ashamed of it. I’m talking about the collection of games we all own that exist solely to gather dust on our shelves. This collection is known as the Pile of Shame. No matter how hard we try, new games will come out before we’ve finished all of our old ones and resisting the urge to purchase shiny new toys is hard. […]
Looking back, I’m not really sure why I ever saw the need to start playing an MMO, but there was a time when I had decided to find one to devour my time. After an onslaught of free MMOs (Dungeon Fighter hadn’t yet been released, so shush) I started playing WoW on a private server. I found a nice guild with nice people, but, as always, some sort of MMO drama ensued and the guild fell apart. I got upset and decided to play WoW on the official servers. There […]
I am a sucker for card games. I am usually a sucker for board games, but card games are something I enjoy much more. Of course, as a college student in Siberia Serbia (or Sibserburbia as Gregg would call it), the abysmal cost of trading card games is what makes it unlikely for me to have it as a hobby. I did play Magic: The Gathering for two years while I was in high school; started with Champions of Kamigawa and then stopped with the last Ravnica block. There were […]
I recently had a thought. What is the most important part of gaming? Is it the consoles? The games? The graphics? Soundtrack? Story? Obviously, everyone has a different opinion. Without games, there is no gaming. Without consoles, there are no games. Without the games themselves, there’s no soundtrack or graphics. Without the script, there’s nothing for the game to be based on. However, I think as a gamer, the most important thing to me is the ability to save my game. Gone are the days of the NES, when you […]
There are too many free games this week for us to focus on just one, so we’ll do an old-fashioned roundup for your perusal.
My favorite flight sim features zero flyable airplanes, no actual historical battles, and has no realistic physics or damage modeling. In fact, it’s set in space in a fictional universe with implausible science, such as lasers that don’t hit their targets at the speed of light, and swords made of energy beams that arbitrarily stop 3 feet out from their hilts. If the article’s title didn’t tip you off (or the gigantic image of a TIE fighter), it’s 1994’s Star Wars: TIE Fighter, a brilliant space flight sim that incorporated […]
Twitter followers Revitalize1, Joey_Wilson82, and CentauriaNx, congratulations! You get to drink from the fire hose! Oh, and you also win a Steam copy of Steel Storm: Burning Retribution!
For our third article in the Game Maker series I decided to go for something a bit less known and settled on Ren’Py. Ren’py is a game making tool for creating visual novels. Visual novels are normally associated with Japanese gaming, dating and high school sims. In this Game Maker article I’ve also had a shot at making a kind-of-game with the program.
Phishing has long been a tradition of Steam. Barely a month will go by without someone telling you how to get free games or SteamAdmin telling you to go log-in to re-validate your account on www.thisislegitsteamsite.tk. However, this is usually through the Steam chat where fake URLs are hard to cover up. Recently scammers have a new tactic through sending you emails informing you that you’ve been gifted a game.
Angry Birds is unquestionably one of the most popular recent games, being ported to every platform imaginable after its initial release on iOS in 2009. But why is it so addicting?
We’ve got three Steam codes for indie top-down shooter Steel Storm: Burning Retribution, and we are just itching to give them away. Help us scratch that itch by entering our Twitter contest. Read on for full details.
Based on the same basic rules as classic arcade game Qix, Fortix 2 attempts to modernize the cobweb-covered formula, adding elements and bits and pieces and extending the premise to cover the length of the campaign, but ultimately comes up short on several bases.
Instead of fending off aliens, demons and general apocalypse scenarios, BEEP’s humanity of the future focuses on sending little robots to do something productive, like exploration. These little robots are called BEEPs and they have various functions to aid them in their never-ending quest to explore the Cosmos. They can drive up some walls, they can swim, they have a spiffy pellet gun and a gravity gun. BEEP is a game that lies between some really good execution and some really bad design choices. It’s a real shame that some […]
So this one is a bit different from our usual. Conquer-on-Contact is a turn-based strategy game for your browser. I’ve been playing it on and off for many years now and quite like its simplicity and how great it is as a procrastination device. The game has a very minimalist look and approach, as you control a single army represented by a coloured square with a number in it, and move around on a simple grid. You start with a single soldier in your army and your task is to […]