Think back to when you used to play Grand Theft Auto 2 until the wee morning hours: did you, in the midst of the intense bloodshed and reckless sidewalk surfing, ever think to your past self, “Self, this game would transcend to true greatness, if and only if it were set in space, and I were playing as an asteroid instead of a ne’er-do-well”? If that thought has burned ever-bright in the back of your brain for the last 12 years, the moment you have been waiting for is here, […]
As a fan of the Pokemon Trading Card Game when I was a kid, and putting way too many hours into the excellent Game Boy Color version I have been checking up on this online version for some time. It’s now in open beta allowing anyone to join in on the Pokemon fun. You get to pick a starter deck, the usual water, fire or grass type choice. There’s Trainer Challenge, a league type mode against AI opponents with various decks. You work your way up the ranks, getting achievements […]
Tech giant Microsoft triumphed over other tech companies such as Google, Twitter, Facebook and Zynga in a recent fund-raising StarCraft II competition. The After Hours Gaming League was a 7-week long event organized by Sean Plott, founder of DayTV, a site which broadcast the matches, in order to promote eSports to a mainstream audience. Microsoft achieved a straight 7-0 win/loss ratio with their $5,000 prize winnings going to Amnesty International. Coming joint second were Google, Zynga and Amazon with a win/loss ratio of 5-2 each. For those interested in watching […]
Nailing that feeling of satisfaction when you’ve figured out a solution to the task at hand is very difficult. Not all mechanics allow it and not all games offer more than one route from point A to point B. I believe gravity manipulation and physics-based gameplay is one of the greatest things gaming has bothered exploring. When done well, it is logical, intuitive and rewarding. It’s like pulling out that second to last piece of Jenga. This is what Defy Gravity Extended is: an extremely satisfying game. You play as […]
Looking over the feedback on these articles, as well as community comments on various other “second looks” on the game, I’ve started wondering what was really up with the criticism of content gaps in Champions Online. I started playing a few months after the game was released and never had this problem, so I just assumed it had been fixed. However, it seems the problem with the lack of content wasn’t missions being missing, but rather nothing pointing you in the right direction. I missed quite a few mission chains […]
All gamers have video games that they deeply cherish, forming a connection with them that regular games cannot come close to creating. They are often widely regarded as the greatest games ever made, held up to a legendary standard for all to revere. Games like Chrono Trigger, EarthBound, Deus Ex, The Legend of Zelda: Ocarina of Time, and Final Fantasy VII frequently appear in “Best Ever” lists, get top places in popularity contests, and always occupy a place in gamers’ hearts as those very special experiences. My “Special Game” is […]
Everything is coming full circle again, Blizzard trademarks another name a few months before Blizzcon. Those in the know understand what that means, New Expansion; but what does ‘Mists of Pandaria’ mean in terms of content?
Remember that space-sim type game we ran for Friday Freeloader a couple of weeks back? Well, it’s now up for pre-order at a price/donation of $7 (£4.30) and up. The full game is not expected for a few months yet, the free version being the main release for a while, but donate now and you secure yourself a copy when the game launches (ha-ha). When the game is released, the final build of the free version will remain as a demo. Squad seem to be following the tried ‘n’ tested model that has worked so […]
By RockyRan EA seems to have figured it out. The games they publish don’t have any real problem selling themselves, whether they be BioWare’s latest RPG or their AAA Call-of-Duty-killer. Not only do they not have any real problem publishing their own games to retail space, they even offer their publishing services to other developers less vested in the retail market. In fact, they’re so self-sufficient they’re widely known for being one of the very few (if not the only) publishers to autonomously handle its own online services in the […]
Have you ever sat and thought, “Man, if only I could combine a shmup like Ikaruga or Defender, and use that gameplay to adventure through a world and collect power-ups like in Metroid or Castlevania, all the while exploring a B-movie sci-fi story in a distant star system”? If so, then Insanely Twisted Shadow Planet is the game for you. If not, you could still have a pretty good time indulging in that overly-specific fantasy.
PXOD guest contributor Trjn ran a piece at the end of June that declared July to be “Shameless Gaming Month“, that magical time of the year where there’s not a lot of titles coming out so you can power through your backlog. I, however, failed spectacularly, and haven’t finished a single game. Here’s why.
The Internet is currently on fire because of the Stanley Parable, a quite different Half-Life 2 mod. We had the opportunity to talk to the creator about it. The interview contains spoilers, so if you haven’t played the game yet, do so right now. Preferably without watching the trailer or reading up on it. Thanks for agreeing to this interview. Tell us a little bit about yourself. Who is the man behind The Stanley Parable? My name is Davey, I recently graduated from USC film school, and I’ve lived in […]
The 2D platformer is seemingly in something of a renaissance at the moment, certainly evidenced by the surge, or plague depending on your sensibilities, of such titles making it to market in recent years. Particularly popular amongst smaller or independent studios for a number of reasons – a cynical mind might suggest their comparative low cost and ease to make – the majority find their home on the number of online stores where they must jostle for the users’ attention, and a glowing review can mean the difference between commercial […]
The basic element of any video game is challenge. You can omit any other element and still identify something as a “video game.” You require no graphics for text-based adventure games. You require no music in your games. Stories can also be completely done away with. But think about a video game without any challenge? Not in the sense of not posing any challenge, but rather not putting you against any task, no matter how menial? Notice how I don’t say “overcoming a challenge” as being another basic element? Well, […]
From first sight, Legend of Fae had my interest. It’s a game in the same vein as Bejeweled or Puzzle Quest where you swap orbs around a box to make a column or a row of three matching orbs. So, nothing too revolutionary there then. It does, however, have something extra on top (literally). Is Endless Fluff’s first commercial game worth checking out? Above the box of orbs I mentioned earlier is the protagonist. Claudia is a young girl from the quiet haven of Sea Cross Island. She gets thrown […]