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This entry is part 4 of 4 in the series Firefly: The Game – Starter’s GuideWelcome to Part 4! This contains a look at the various Supply Planets and their respective deck make-ups, examples of Supplies and some extra details, an explanation of the mechanics when it comes to buying, and the acknowledgements for all the folks who helped in putting this guide together.
This entry is part 3 of 4 in the series Firefly: The Game – Starter’s GuideIn Part 3, we will take a look at the Contacts who provide our Jobs as well as some examples of the Jobs themselves, and get an idea of what Misbehaving entails. Just be aware, this part’s quite a long’un…
This entry is part 2 of 4 in the series Firefly: The Game – Starter’s GuideIn this second part of the Starter’s Guide, we will cover the ins and outs of Navigation, what conditions make our Ship an Outlaw, and Skill Tests.
This entry is part 1 of 4 in the series Firefly: The Game – Starter’s GuideFirefly: The Game is fairly nuanced and features a wieldy rulebook. To aid new players in making sense of things, or to give potential buyers a substantially in-depth look at how it plays, this is a comprehensive four-part guide on everything a player should know.
So the past few weeks I’ve been quite intensively participating in a couple of role-playing campaigns, and there has been some interest in it so I figured I would share some tips on getting into role-playing.
Shameless Gaming Month 2012 is upon us. Shameless Gaming Month started over at Trjn.net and aims to use the slow gaming month of July as a time to delve into our unfinished and unplayed game collection and reduce our pile of shame.
As the years pass, and generations of consoles pass us by, so grows our gaming library. But how do you keep track of a library of games, especially in an age where it’s not as simple as looking at your shelf? I’ve had a hunt about for some of the best ways to accomplish this.
Inspired by the recent write-up of Dwarf Fortress and its creator in the NY Times, I thought I’d knock this little piece up. Dwarf Fortress is a game you may have heard of. It is a game you’ve possibly seen. And it’s something that looks like it stepped right out of the matrix. Certainly not the most approachable of games. But it is a brilliant game, well worth a play, and I’m going to see about helping you do that. Though before we start I will say this isn’t a […]
For our third article in the Game Maker series I decided to go for something a bit less known and settled on Ren’Py. Ren’py is a game making tool for creating visual novels. Visual novels are normally associated with Japanese gaming, dating and high school sims. In this Game Maker article I’ve also had a shot at making a kind-of-game with the program.
Phishing has long been a tradition of Steam. Barely a month will go by without someone telling you how to get free games or SteamAdmin telling you to go log-in to re-validate your account on www.thisislegitsteamsite.tk. However, this is usually through the Steam chat where fake URLs are hard to cover up. Recently scammers have a new tactic through sending you emails informing you that you’ve been gifted a game.
XNA Game Studio is a programming suite created by Microsoft, allowing developers to easily make multi-platform games for Windows, Xbox 360 and Windows Phone 7. Built upon Microsoft’s Visual Studio suite its aim is to streamline the creation of games through pre-made libraries of code.
For many gamers making your own games and turning your ideas into reality is a dream come true. However for many it stays as a dream. Press X or Die plans to rectify this. Over the coming weeks we will highlight some of the tools you can use to turn your ideas into working games. And maybe how to make a little cash along the way. If you feel we’ve missed any tools feel free to share with us. And any readers with knowledge of game creation we’d love to […]
Swedish E-retailer Webhallen has teamed up with Mojang, the studio that makes Minecraft, to provide some cool prizes in a very cool competition for those of you with a creative streak.
Have you ever wanted to make a game? But your lack of 3D modelling skills and knowledge of C ruined these plans. Well don’t fear, as long as you can write in prose you too can become a game designer. Inform 7 is a program for creating Interactive Fiction, like the old classics of Zork, H2G2, and other Infocom titles. (I’ll be honest, I don’t know of many, before my time mostly)
Bing, the popular search engine rival to Google has been adding an increasing amount of features recently in their attempt to one-up the the search engine giant. Well with these content aware features comes a range of nice handy features for gamers.