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International Karate is a fighting game from 1985, designed and coded by Archer Maclean, Rob Hubbard and Mark Cale. Personally, I view it as probably one of the games that helped the genre gain its feet, and probably inspired many other to this day. Back then, it came out on pretty much everything with a screen (Commodore 64, ZX Spectrum, Amstrad CPC, MSX, Atari, Apple II), but it’s since had various ports, notably on the Game Boy Colour and Advance, and the C64 version is also on the Wii’s Virtual […]
No More Heroes 2: Desperate Struggle is the sequel to a game no one expected to see (even the original joked it would never happen) is finally here and it is a non-stop over the top celebration of what it is to be a game. No other game in recent memory has just enjoyed its own style and humor more than No More Heroes. How does it do this? Just how crazy do things get? How about a dozen or so cheerleaders flying into space, combining a huge mech and […]
By Darrin Wright When I say “Mario,” what do you think of? Chubby guy, overalls, 2-D platforming, right? Well, that’s pretty much this game, plus three other people on-screen at the same time. Nintendo decided to go back to the nostalgia well with New Super Mario Bros. Wii, which is the first 2D Mario game released to consoles since… well, the Super Nintendo days. In the game, you take Mario, Luigi, and two versions of Toad (a blue Toad and a yellow one) on a quest to save Princess Peach […]