Browsing all articles in Phone.
Probably the weirdest Venn diagram I’ve ever imagined in my head, consists of mathematics, role-playing games, and turn-based strategies. More often than not, you’ll see any given 2 of these combined – number-crunching DPS data on some MMORPG somewhere, monitoring resource intake so you can plan future moves in strategies, or just turn-based RPGs like say, Final Fantasy Tactics or Fire Emblem. What if I told you there was a game that covered all 3 bases? That’s Calculords.
Joe Danger, career stuntman, has certainly made a name for himself over the past few years. His charming motorbike feats on home consoles offered an approachable but challenging platforming experience that won the hearts of many gamers looking for something fresh. After two sterling entries, his managers at Hello Games have decided to move onto something new, but not before giving their beloved hero a send-off. Joe Danger Touch is his final hurrah, but several missteps prevent it from being a positive one.
My favorite games on the iOS App Store continue the trend that Nintendo’s Wii started in 2006; they utilize simplistic, natural controls to create engaging experiences that almost everyone can play, but few can master. Only a handful of developers have handled this as well as Semi Secret, who defined an entire genre with the “endless runner” known as Canabalt. These mad geniuses of design have returned with Hundreds, which might be their easiest/hardest game to date.
Bang! is a videogame version of the 2002 card game of the same name. You take on a spaghetti western-inspired role and strategically play your hand in order to eliminate the other players. It is out on multiple platforms, so for the purpose of this review we’ve covered both the iPhone and PC version.
Shibuya is an iPhone arcade puzzler from Nevercenter Games, an Indie developer out of Salt Lake City. You may have heard of Shibuya since it was part of the PAX 10, a showcase of 10 of the best Indie games around. It’s quick, stylish and addicting, just like any good puzzle game should be.