Browsing all articles by James Henderson.
Faster Than Light, the 2012 rogue-like space adventure game and Kickstarter success story that we really enjoyed, is receiving its eagerly awaited iPad version on April 3rd. This coincides with the Advanced Edition upgrade that PC players will be getting, with the new content also included for iPad players.
Probably the weirdest Venn diagram I’ve ever imagined in my head, consists of mathematics, role-playing games, and turn-based strategies. More often than not, you’ll see any given 2 of these combined – number-crunching DPS data on some MMORPG somewhere, monitoring resource intake so you can plan future moves in strategies, or just turn-based RPGs like say, Final Fantasy Tactics or Fire Emblem. What if I told you there was a game that covered all 3 bases? That’s Calculords.
There’s something to be said about fighting losing battles. Maybe it’s that the cause more often than not seems more valiant than that of the victor, seeing how long you can hold off defeat before you’re finally overwhelmed. Perhaps it’s because you know in the far reaches of your mind that there’s a faint light at the end of the seemingly-neverending tunnel, and you just have to soldier on and press forward, just to reassure yourself that it’s not just misplaced time and effort, better spent elsewhere. This is how […]
As far as gaming in 2013 went, this year went pretty well for me. I played a surprisingly good amount of new games, and managed to cover a good bit of my backlog too. It’s December, so like many other places and people, it’s time to reflect on the games I enjoyed the most in 2013.
In today’s video gaming world, where more and more games are carving out a very specific identity for themselves, it’s a bit refreshing when one comes along every now and again where it doesn’t give you one at all. Drox Operative, may be just that game.
With the NHL season finally getting under way yesterday, it seems like a good time to tell you all that Out Of The Park Developments are working on a spiritual successor to their previous ice hockey management sim, due out later this year for PC and Mac.
James opens the Press X Or Die 2012 Game Of The Year proceedings with a game that might raise a few eyebrows; Pokémon Conquest for the Nintendo DS.
In a move that might surprise a few people, Sega have acquired a license from Games Workshop to make games based on the Warhammer property. Given that the Warhammer 40K series is one of recently-ailing THQ’s top draws, what does that spell for both parties?
I’m outnumbered 4-to-2, but the invading Space Pirates are being held off in an undesignated common room by reinforced blast doors. I’ve got options: try to draw them into the medical bay where I can take them on whilst having my health topped up. Lie in wait in a nearby narrow hallway where I can hopefully get the drop on them. It’s tight, so I should be able to fight them 2-on-2, and maybe take one or both out before regrouping to restore my health. Lastly, I could wait for […]
EA are celebrating Battlefield’s 10th anniversary by releasing the original Battlefield 1942 on Origin, free to everyone. You can grab it here. Curiously, it’s under the Demos tab rather than Free Games, but the Battlefield team on Twitter have confirmed that it is indeed the full game.
I sit here, wanting to type words about Hotline Miami, but I almost can’t. It’s not because I don’t want to, neither is it because I can’t accurately describe the game on paper. Rather, it’s because I just want to go back to playing it. Two playthroughs later, and I still have questions raised in my head as to what the game is actually trying to tell me, and why the developers think that this particular method of getting whatever message it is across is effective.
Racing games are a tough breed. If you’ve got brand recognition from a tournament, you’re doing alright, but if not, you need to be bringing something totally new to the table in order to make your game endearing. Gran Turismo did it with in-depth realistic modification options, and simulation handling. Forza Motorsport did it with aesthetic modifications only limited to what you can think of. Need For Speed did it with letting you drive fully licensed supercars – although initially, an endorsement from Road & Track magazine certainly helped.
Strenuous manual labour, fending off pests by day and a desperate quest for survival at night. Sound familiar? It probably does, but it’s not what you think. It’s the story of Terraria, a 2D platforming-based RPG. Seems a bit odd to put forward an indie game as a contender in a year that’s given us many remarkable AAA games, right? Well, here’s why…
As of typing this post right now, videogame stat-tracking site Raptr has had its players log 12,661 hours of Call Of Duty: Modern Warfare 3 gameplay. Not bad for a game that isn’t released for another 2 days, right?